Principal Technical Animator - Blight: Survival
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About Behaviour Interactive Inc.
Behaviour Interactive is a dynamic leader in the gaming industry, renowned for crafting immersive and engaging experiences. With a focus on innovation and creativity, we are committed to pushing the boundaries of interactive entertainment.
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Search for 3d Animator For Narrative And Seasonal Content
87 results
Sony Interactive Entertainment
Haven Studios, part of Sony Interactive Entertainment in Montreal, is searching for a 3D Animator to help bring narrative and seasonal content to life for a new AAA multiplayer project. This Games as a Service (GAAS) title aims to deliver a dynamic, evolving world for PlayStation players. Role overview The 3D Animator will focus on creating high-quality animations for in-game scripted events, menus, and player emotes. Collaboration is central to this role: expect to work closely with the Animation Director and cross-functional teams to achieve a unified creative vision for the project. What you will do Produce polished animations for narrative sequences, seasonal content, menus, and player emotes within the game. Set and uphold animation quality standards in assigned areas. Collaborate with the Animation Director and other teams to ensure consistency in creative direction. Team culture Haven Studios emphasizes creativity, kindness, and adaptability. The team is dedicated to building games they want to play, supported by a collaborative and inclusive studio environment. Location This position is based in Montreal, QC, Canada. Learn more Haven Studios Sony’s acquisition of Haven Studios
Haven Studios
Haven Studios, part of PlayStation Studios, is developing a new exclusive IP for PlayStation and has established Sony's first game development team in Canada. The Montreal-based studio emphasizes creativity, kindness, adaptability, and courage. The debut project is a AAA multiplayer game with a systemic, evolving world built for long-term player engagement. Role overview The 3D Animator - Narrative and Seasonal Content helps define the visual identity of this game-as-a-service title. The focus is on crafting high-quality animations for narrative events, menu interfaces, and player emotes. What you will do Produce polished, expressive animations for narrative sequences and seasonal content. Design menu interface animations and player emotes that add to the in-game experience. Uphold high standards of animation quality in your work. Work closely with the animation director and other teams to deliver engaging content. Requirements Professional experience as a 3D animator with a strong portfolio of game-related projects. Comfort working collaboratively in a creative environment. Ability to adapt to changing project needs and feedback. Location This position is based in Montreal, Quebec, Canada.
Bardel Entertainment
Join Our Creative JourneyWith over 35 years of experience, Bardel Entertainment has been at the forefront of animation, blending tradition with innovation. Our commitment to creativity, collaboration, and cutting-edge techniques empowers our team to explore new horizons in storytelling. If you’re passionate about animation and wish to contribute to exciting projects, we invite you to be part of our dynamic environment.Position Overview: 3D AnimatorBardel is seeking talented Animators at Senior, Intermediate, and Junior levels to join our team for an upcoming 3D Animated Featurette. We're looking for individuals who possess strong performance and acting skills, and who can collaborate effectively to shape character performances with a focus on acting and comedy.Key ResponsibilitiesAnimate characters and objects in a way that breathes life into the storytelling and aligns with the project’s creative vision.Work closely with the Animation Supervisor and leads to enhance performance, timing, and movement.Transform storyboards and animatics into fully realized animations, adding depth and personality to characters.Maintain style and quality consistency across all assigned shots, adhering to established animation guidelines.Collaborate with leadership and team members to troubleshoot issues and share insights.Participate in dailies, rounds, and team discussions to foster creative and technical growth.Follow pipeline workflows and technical requirements for smooth integration into the production process.Balance quality with production deadlines while keeping the team informed of progress and challenges.QualificationsProven experience as an Animator or in a similar role within TV series or featurette animation.Solid understanding of animation principles, timing, and acting techniques.Exceptional verbal and written communication skills to effectively convey ideas and feedback.Strong time management abilities.Portfolio RequirementsYour portfolio should showcase:A diverse range of character animations that highlight performance and acting skills.A strong grasp of weight, timing, spacing, and appeal in animation.The ability to animate both cartoony and stylized characters.A clear understanding of storytelling through animation.
Join Framestore, a multi Oscar-winning creative studio renowned for collaborating with some of the most influential storytellers in film today. Our team partners with directors and producers throughout the filmmaking process, crafting stunning visuals that elevate cinematic storytelling. We are dedicated to pushing the boundaries of visual effects and setting new industry standards.As a 3D Animator, you will bring to life the movements, actions, and performances of three-dimensional computer graphic characters and objects for high-end VFX films, creating captivating and dynamic scenes.Key Responsibilities:Collaborate closely with the Animation Lead and Supervisor to create high-quality animations that contribute to engaging, story-driven moments in line with the film's style and pacing.Work efficiently within a team or independently to ensure the timely completion of assigned shots.Animate both primary and secondary characters as well as various elements.Submit completed shots for review and incorporate feedback as necessary.Adhere to production schedules and deadlines.Stay updated with new tools, software, and technologies relevant to animation.
Mikros Animation
Mikros Animation is seeking talented and passionate Senior Animation Artists who excel in performance, action, and design. Within a dynamic production environment, you will collaborate closely with a creative team under the guidance of Animation Leads to bring the Director's vision to life.We are committed to delivering high-quality animation and memorable performances. Our current project presents a variety of stimulating and creative challenges in a collaborative and supportive atmosphere.Key ResponsibilitiesProduce high-quality keyframe animations for assigned shots that meet feature film standards.Execute expressive facial animations and robust, realistic or stylized body mechanics.Work in partnership with Animation Leads and the Director to achieve the desired performance and storytelling.Adhere to production deadlines and deliver animations on time.Actively participate in daily reviews and discussions on animation.Contribute to the creation of shared resources, such as animation libraries or rig enhancements.
Join our creative team at Gameloft as a Narrative Designer for the enchanting world of Disney Dreamlight Valley. In this role, you will craft compelling narratives that engage players and bring the game's characters and settings to life. Your storytelling skills will shape the player experience, making each interaction memorable and impactful.
About the Role Rodeo FX is hiring Senior and Intermediate 3D Modeling Artists for multiple contract positions in Montreal. These roles focus on building detailed 3D models that help turn creative concepts into finished visuals across a range of projects. What You'll Do Create high-quality 3D models based on project requirements Collaborate with other artists and team members to ensure models meet artistic and technical standards Contribute to a variety of assignments, adapting to different styles and project needs Who We're Looking For Experienced 3D modeling artists at the senior or intermediate level Strong creative skills and attention to detail Ability to work well within a collaborative team Location Montreal (on-site)
Ubisoft Entertainment S.A.
Join our dynamic team at Ubisoft as a Technical Animator, where your creativity and technical expertise will help bring our characters and environments to life. You will collaborate with artists and programmers to develop animations that push the boundaries of gaming. If you are passionate about animation and eager to work on innovative projects, we want to hear from you!
Ubisoft Entertainment S.A.
Join the dynamic team at Ubisoft Montreal as a Technical Animator. In this pivotal role, you will work closely with artists and engineers to create and implement animation systems that enhance our games. Your expertise will help bridge the gap between creativity and technology, ensuring that our animated characters and environments come to life in immersive ways.As a Technical Animator, you will be responsible for developing and optimizing animation tools, creating character rigs, and ensuring seamless integration of animations within game engines. Your skills in problem-solving and collaboration are essential as you work alongside various departments to deliver high-quality gaming experiences.
Framestore
At Framestore, a multi-Oscar-winning creative studio, we collaborate with some of the finest storytellers in the film industry. Our mission is to support directors and producers throughout the filmmaking process, designing and crafting stunning visuals that push the boundaries of creativity and set new benchmarks for visual effects in cinema.By blending talent with cutting-edge technology, we breathe life into our creations across film, episodic content, advertising, and immersive experiences. Our team is driven by innovation and inspired by the future, constantly seeking to redefine what's possible.Role OverviewThe Animation Supervisor plays a crucial role in overseeing the animation quality for specific projects, ensuring that performances are consistent and align with the Director's vision.Key Responsibilities:Lead, mentor, and train a team of AnimatorsEstablish examples and benchmarks to guide the animation teamCollaborate closely with the Animation Leads to guarantee the production of high-quality animations that deliver compelling, story-driven, and dynamic moments fitting the film's style and pacingEnsure overall quality across the team's outputWork with rigging and pipeline teams to offer insights and feedback aimed at enhancing character setups, visual quality, rigs, and tool functionalityMaintain effective communication with Production about the team's progress towards project timelinesTake accountability for achieving show milestones and deadlinesFacilitate client reviews and lead daily animation team discussionsStay updated on new tools, software, and related technologies
Jobs for Humanity
Join our dynamic team at Jobs for Humanity as a Senior Animator System Designer (Rigger). In this role, you will be responsible for creating and implementing innovative rigging systems for a variety of animated projects. Your expertise will contribute to enhancing the animation quality and efficiency of our productions.
As an award-winning creative studio with multiple Oscars to our name, Framestore has collaborated with some of the most distinguished storytellers in modern cinema. We partner with directors and producers throughout the filmmaking process to design, plan, and create stunning visual narratives, always striving to deliver innovative solutions that elevate their vision and redefine the standards of visual effects in film.About the RoleWe are seeking a skilled Technical Animator to join our dedicated Animation Department in Montreal. In this role, you will establish the technical framework that empowers animators to work more efficiently, intelligently, and creatively. Responsibilities include developing and enhancing tools for the Animation team, troubleshooting Maya-based shot fixes, providing technical support, and implementing visual effects enhancements. The ideal candidate will have a robust technical background combined with a strong grasp of animation principles, and demonstrate effective communication skills. A proactive attitude, a passion for problem-solving, and the ability to connect creative vision with technical execution are essential for success in this position.Responsibilities:Collaborate closely with leads from various departments, including Rigging and FX, to enhance communication within the Animation department.Work alongside Pipeline Developers to test and release new or modified software systems, providing guidance on error resolution and technical troubleshooting.Animate primary and secondary characters and elements.Provide first-line support to Animation Artists, assisting with asset and shot troubleshooting and general problem-solving.Establish workflow templates and document methods for team reference.Manage and specify Technical Animation assignments.Adhere to schedules and meet show deadlines.Ensure all department tools are accessible and properly configured for each project.Collaborate with the training team to address the learning and development needs of the Animation Team and assist with related events as necessary.
Role Overview cima2 is seeking a Civil 3D Draftsperson in Montreal to support infrastructure projects throughout the region. This role focuses on producing detailed civil engineering drawings and models using Civil 3D software. What You Will Do Create and revise technical drawings for civil engineering projects using Civil 3D Collaborate with engineers and project teams to ensure accuracy and consistency in design documents Contribute to a range of infrastructure projects at different stages Work Environment Work alongside experienced professionals in a collaborative setting. The team values clear communication and practical problem-solving, using modern tools to deliver quality results.
We are seeking a talented and motivated 3D Draftsperson Technician to join our innovative team at cima2. In this hybrid role, you will be responsible for creating detailed 3D models and drawings that meet our clients' specifications. Your expertise will contribute to various projects, ensuring high quality and precision in all deliverables.This position offers the flexibility of both remote and in-office work, allowing you to balance productivity with collaboration. Join us in a dynamic environment where creativity and technical skills merge to produce outstanding results.
Role overview Gameloft seeks a Lead 3D Artist - Props to shape the visual style of Disney Dreamlight Valley in Montreal. This role focuses on guiding the design and production of 3D props, working alongside artists and game designers to bring the game's world to life. The position plays a key part in supporting both characters and environments through detailed asset creation. What you will do Direct the creation of 3D props and accessories for Disney Dreamlight Valley Work closely with fellow artists and designers to ensure assets align with the project’s artistic direction Help build the game's storytelling and atmosphere by producing high-quality 3D models
Jobs for Humanity
Join our dynamic team as a Technical Animation Director for an unannounced project that promises to push the boundaries of creativity and technology. In this pivotal role, you will lead the technical animation efforts, guiding a talented team to create stunning animations that elevate the user experience.
Bardel Entertainment
Join Our Creative TeamWith over 35 years of excellence in the animation industry, Bardel Entertainment stands as a beacon of quality, creativity, and innovation. As an Emmy Award®-winning studio based in the vibrant cities of Vancouver and Montreal, we have shaped beloved series such as The Dragon Prince, Rick and Morty, Teen Titans Go!, and Diary of a Wimpy Kid.Your Role as a Compositing ArtistAs a Compositing Artist, you will play a pivotal role in bringing our animated worlds to life. You will be responsible for seamlessly integrating rendered 3D elements, special effects, and more to craft the final stunning frames of our animated feature. Your work will ensure visual consistency, uphold the artistic vision, and tackle technical challenges to produce high-quality imagery.Key Responsibilities:Merge multiple layers of animation, visual effects, lighting passes, and background elements to create cohesive images.Balance color, light, and depth to maintain visual consistency across shots and sequences.Troubleshoot technical issues such as edge inconsistencies, motion blur, and artifact cleanup.Collaborate with departments like lighting, effects, and rendering to identify and resolve shot-specific challenges.Utilize compositing software to enhance depth, atmosphere, and visual effects such as lens effects, color grading, and motion blur.Implement creative adjustments to realize the director's vision in every shot.Work closely with the Compositing Supervisor and team members to align on artistic direction and technical standards.Provide feedback to upstream departments (e.g., modeling, lighting, FX) to improve workflow efficiency.Organize and manage all compositing assets, including file naming conventions and organization.
Join Gameloft, a leading global developer and publisher of mobile games, as a Senior Technical Animator for the exciting title Disney Dreamlight Valley. In this role, you will be pivotal in creating stunning animations that enhance gameplay and storytelling. Your expertise in animation techniques and your ability to collaborate closely with artists and programmers will ensure a seamless integration of animations into the game's engine.As a Senior Technical Animator, you'll tackle complex animation challenges, optimize animation performance, and mentor junior team members. Your technical prowess and creative insight will help shape the visual experience of the game, bringing characters and environments to life.
Ubisoft Entertainment S.A.
Join our creative team at Ubisoft as a 2D-3D Artist, where you will have the opportunity to bring your artistic vision to life in an innovative environment. Your role will involve creating stunning visuals and assets for our games, contributing to the overall aesthetic and user experience.As a vital member of our artistic team, you will work closely with designers and developers to ensure a seamless integration of art and functionality. Your creativity and technical skills will help elevate our game projects to new heights.
Behaviour Interactive Inc.
Are you excited to leap into the forefront of innovative video game development? Located in Montreal, Behaviour Interactive is a leader in the gaming industry, creating unforgettable experiences across PC, console, and mobile platforms. Our vibrant, independent studio boasts a team of over 1,200 passionate individuals, with additional studios in Toronto, Rotterdam, and the UK. Our daily operations are guided by two main focuses: Services and Original Games. The Services team partners with prominent gaming and entertainment brands like Disney, Sony, Activision, and Nintendo, providing exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). On the other hand, our Original Games unit challenges our creative boundaries with our notable IPs, including the acclaimed Dead by Daylight. Join us and shape the future of interactive entertainment!At Behaviour Interactive, we are committed to offering everyone equal opportunities. We foster a diverse and creative atmosphere where every individual is valued. We welcome individuals from all walks of life, regardless of age, gender, ethnicity, color, national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristic in accordance with applicable law.Become a key player in the Blight: Survival team as a Principal Technical Animator, serving as the vital link between artistry and technology.In this role, you will empower our animators to breathe life into a rich and diverse world of characters, creatures, and objects by developing, enhancing, and optimizing the tools and engine pipelines essential for animation. As a technical animator, you will strategize on how to evolve our tools and game engine to tackle the technical challenges of creating engaging animations for our games.
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