Principal Technical Animator Blight Survival jobs in Montreal – Browse 140 openings on RoboApply Jobs

Principal Technical Animator Blight Survival jobs in Montreal

Open roles matching “Principal Technical Animator Blight Survival” with location signals for Montreal. 140 active listings on RoboApply Jobs.

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companyBehaviour Interactive Inc. logo
Full-time|On-site|Montreal, QC

Are you excited to leap into the forefront of innovative video game development? Located in Montreal, Behaviour Interactive is a leader in the gaming industry, creating unforgettable experiences across PC, console, and mobile platforms. Our vibrant, independent studio boasts a team of over 1,200 passionate individuals, with additional studios in Toronto, Rotterdam, and the UK. Our daily operations are guided by two main focuses: Services and Original Games. The Services team partners with prominent gaming and entertainment brands like Disney, Sony, Activision, and Nintendo, providing exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). On the other hand, our Original Games unit challenges our creative boundaries with our notable IPs, including the acclaimed Dead by Daylight. Join us and shape the future of interactive entertainment!At Behaviour Interactive, we are committed to offering everyone equal opportunities. We foster a diverse and creative atmosphere where every individual is valued. We welcome individuals from all walks of life, regardless of age, gender, ethnicity, color, national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristic in accordance with applicable law.Become a key player in the Blight: Survival team as a Principal Technical Animator, serving as the vital link between artistry and technology.In this role, you will empower our animators to breathe life into a rich and diverse world of characters, creatures, and objects by developing, enhancing, and optimizing the tools and engine pipelines essential for animation. As a technical animator, you will strategize on how to evolve our tools and game engine to tackle the technical challenges of creating engaging animations for our games.

Nov 6, 2025
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companyUbisoft Entertainment S.A. logo
Technical Animator

Ubisoft Entertainment S.A.

Full-time|On-site|Montreal

Join our dynamic team at Ubisoft as a Technical Animator, where your creativity and technical expertise will help bring our characters and environments to life. You will collaborate with artists and programmers to develop animations that push the boundaries of gaming. If you are passionate about animation and eager to work on innovative projects, we want to hear from you!

Mar 27, 2026
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companyUbisoft Entertainment S.A. logo
Technical Animator

Ubisoft Entertainment S.A.

Full-time|On-site|Montreal

Join the dynamic team at Ubisoft Montreal as a Technical Animator. In this pivotal role, you will work closely with artists and engineers to create and implement animation systems that enhance our games. Your expertise will help bridge the gap between creativity and technology, ensuring that our animated characters and environments come to life in immersive ways.As a Technical Animator, you will be responsible for developing and optimizing animation tools, creating character rigs, and ensuring seamless integration of animations within game engines. Your skills in problem-solving and collaboration are essential as you work alongside various departments to deliver high-quality gaming experiences.

Mar 27, 2026
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companyBehaviour Interactive Inc. logo
Senior UX Designer - Blight: Survival

Behaviour Interactive Inc.

Full-time|On-site|Montreal, QC

Behaviour Interactive is an independent game studio headquartered in Montreal, with teams also located in Toronto, Rotterdam, and the UK. The studio employs over 1200 people and creates games for PC, console, and mobile platforms. Behaviour works in two main areas: Services, collaborating with companies such as Disney, Sony, Activision, and Nintendo on development and immersive entertainment, and Original Games, with well-known titles like Dead by Daylight. Behaviour Interactive is committed to diversity and inclusion, providing equal opportunities to all and welcoming people of all backgrounds, identities, and experiences. The company follows all laws related to protected characteristics. Role overview The Senior UX Designer for Blight: Survival will help define how players interact with a detailed, atmospheric world. This position focuses on building scalable UX frameworks, designing interaction patterns, and mapping out player flows. The role requires close collaboration with designers, engineers, and artists to solve complex usability challenges and support the game’s creative vision. What you will do Design and implement intuitive, engaging user experiences for Blight: Survival Create scalable UX systems and develop player flows from the ground up Work with cross-disciplinary teams to address usability and interaction issues Own the UX strategy, shaping how players navigate, experience tension, and engage in combat Location This role is based in Montreal, QC.

Apr 28, 2026
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companyFramestore logo
Full-time|On-site|Montreal, Quebec, Canada

As an award-winning creative studio with multiple Oscars to our name, Framestore has collaborated with some of the most distinguished storytellers in modern cinema. We partner with directors and producers throughout the filmmaking process to design, plan, and create stunning visual narratives, always striving to deliver innovative solutions that elevate their vision and redefine the standards of visual effects in film.About the RoleWe are seeking a skilled Technical Animator to join our dedicated Animation Department in Montreal. In this role, you will establish the technical framework that empowers animators to work more efficiently, intelligently, and creatively. Responsibilities include developing and enhancing tools for the Animation team, troubleshooting Maya-based shot fixes, providing technical support, and implementing visual effects enhancements. The ideal candidate will have a robust technical background combined with a strong grasp of animation principles, and demonstrate effective communication skills. A proactive attitude, a passion for problem-solving, and the ability to connect creative vision with technical execution are essential for success in this position.Responsibilities:Collaborate closely with leads from various departments, including Rigging and FX, to enhance communication within the Animation department.Work alongside Pipeline Developers to test and release new or modified software systems, providing guidance on error resolution and technical troubleshooting.Animate primary and secondary characters and elements.Provide first-line support to Animation Artists, assisting with asset and shot troubleshooting and general problem-solving.Establish workflow templates and document methods for team reference.Manage and specify Technical Animation assignments.Adhere to schedules and meet show deadlines.Ensure all department tools are accessible and properly configured for each project.Collaborate with the training team to address the learning and development needs of the Animation Team and assist with related events as necessary.

Mar 10, 2026
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companyJobs for Humanity logo
Full-time|On-site|Montreal

Join our dynamic team as a Technical Animation Director for an unannounced project that promises to push the boundaries of creativity and technology. In this pivotal role, you will lead the technical animation efforts, guiding a talented team to create stunning animations that elevate the user experience.

Jun 26, 2025
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companyGameloft logo
Full-time|On-site|Montreal

Join Gameloft, a leading global developer and publisher of mobile games, as a Senior Technical Animator for the exciting title Disney Dreamlight Valley. In this role, you will be pivotal in creating stunning animations that enhance gameplay and storytelling. Your expertise in animation techniques and your ability to collaborate closely with artists and programmers will ensure a seamless integration of animations into the game's engine.As a Senior Technical Animator, you'll tackle complex animation challenges, optimize animation performance, and mentor junior team members. Your technical prowess and creative insight will help shape the visual experience of the game, bringing characters and environments to life.

Mar 19, 2026
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companyJobs for Humanity logo
Full-time|On-site|Montreal

Join our dynamic team as a Technical Animator focusing on the renowned game Rainbow Six Siege. You will play a crucial role in developing high-quality animations and ensuring they integrate seamlessly within the game environment. Your expertise will contribute to creating an immersive gaming experience that captivates players around the world.

Jul 30, 2025
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companyjobsforhumanity logo
Full-time|On-site|Montreal

Join the dynamic team working on Rainbow Six Siege as a Technical Animator. In this pivotal role, you will collaborate with the animation and technical teams to bring characters to life through motion and performance. Your expertise will contribute to creating immersive gameplay experiences that resonate with players worldwide.

Jul 30, 2025
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companyBehaviour Interactive logo
Contract|On-site|Montreal, QC

Become a vital member of our Art Tools Development team as a Senior Technical Animator. In this role, you will utilize your in-depth expertise with Unreal Engine to aid in the integration and enhancement of our animation pipeline within the game engine. Your contributions will also include the development of innovative tools that empower our teams to efficiently create the animations essential for our diverse projects.This position is a 6-month contract, with the potential for extension.

Apr 1, 2026
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companyJobs for Humanity logo
Full-time|On-site|Montreal

Join our dynamic team as a Technical Director for Animation on an exciting new project. In this pivotal role, you will lead the technical aspects of animation production, ensuring high quality and innovative solutions. You will collaborate with creative teams to bring visionary projects to life while overcoming technical challenges. This is an opportunity for you to leverage your expertise in animation technology and processes to guide and educate team members, ultimately enhancing the overall production quality.

Jun 26, 2025
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companyUbisoft Entertainment S.A. logo
Full-time|On-site|Montreal

As a Principal Technical Designer, you will be instrumental in crafting and executing intricate technical and systemic design components for our games. Your role positions you as a prominent game or level designer, acknowledged for your technical prowess within a multidisciplinary production team.As a trusted technical resource, you will provide guidance and support to your colleagues, ensuring seamless collaboration. Additionally, you'll serve as the project's technical authority on specific game elements.Key Responsibilities:Collaborate with technical directors, programmers, and cross-functional teams to develop and implement the technical aspects of game features.Act as a technical authority on designated topics, overseeing tools and documentation, offering technical support, and advocating for best practices.Engage in data optimization and validation, balancing budget considerations while adhering to technical standards.Participate in the advanced debugging process of data throughout production phases.Provide insightful feedback to design directors, including suggestions for tool and method enhancements.Assist in testing new features and tools prior to their official launch.Contribute to production tasks within the game and level design teams and prototype gameplay features.Design and implement complex, abstract, and technically challenging design elements that span across the game.

Feb 18, 2026
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companyEpic Games, Inc. logo
Full-time|On-site|Montreal,Quebec,Canada

WHY JOIN EPIC?At the heart of Epic’s achievements are our talented and passionate individuals. We take pride in fostering a collaborative, inclusive, and creative atmosphere. Whether it’s developing acclaimed games or engineering innovative technology that empowers others to create visually captivating interactive experiences, we are continuously pushing the envelope.Being part of Epic means joining a team that is dedicated to serving our community and users. We are always striving to elevate the standards of game and engine development.ARTISTIC INNOVATIONYour RoleEpic Games is seeking a Senior Technical Designer specializing in Animation (TDiA) to enhance our animation systems. In this role, you will leverage your artistic intuition and technical expertise in character animation to design and implement engaging gameplay animation systems that showcase high-quality character motion. You will serve as the primary resource for addressing animation implementation queries and technical challenges, collaborating closely with colleagues in Animation, Design, and Programming to ensure a seamless animation pipeline. Additionally, you will identify potential challenges and deploy effective solutions, utilizing your technical insights to bridge communication between the animation team and other departments.Your ResponsibilitiesDevelop animation behavior tools, techniques, and philosophies for building intricate movement systems.Design and implement animation state machines, behaviors, and runtime solutions.Collaborate with Animation, Design, and Programming teams to analyze, troubleshoot, and resolve animation implementation issues.Work alongside animation leadership to uphold the style and quality standards for animations within the game.Seek opportunities to enhance the animation pipeline/workflow and propose solutions for technical animation challenges, including conducting training and creating documentation for the animation team.QualificationsStrong animation sensibility with a solid grasp of both realistic and stylized character motion, and the methodologies to achieve these with modern animation techniques.In-depth knowledge of animation pipelines, including source content management and rigging.

Feb 26, 2026
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company
3D Animator - Featurette

Bardel Entertainment

Full-time|On-site|Montreal, Quebec, Canada

Join Our Creative JourneyWith over 35 years of experience, Bardel Entertainment has been at the forefront of animation, blending tradition with innovation. Our commitment to creativity, collaboration, and cutting-edge techniques empowers our team to explore new horizons in storytelling. If you’re passionate about animation and wish to contribute to exciting projects, we invite you to be part of our dynamic environment.Position Overview: 3D AnimatorBardel is seeking talented Animators at Senior, Intermediate, and Junior levels to join our team for an upcoming 3D Animated Featurette. We're looking for individuals who possess strong performance and acting skills, and who can collaborate effectively to shape character performances with a focus on acting and comedy.Key ResponsibilitiesAnimate characters and objects in a way that breathes life into the storytelling and aligns with the project’s creative vision.Work closely with the Animation Supervisor and leads to enhance performance, timing, and movement.Transform storyboards and animatics into fully realized animations, adding depth and personality to characters.Maintain style and quality consistency across all assigned shots, adhering to established animation guidelines.Collaborate with leadership and team members to troubleshoot issues and share insights.Participate in dailies, rounds, and team discussions to foster creative and technical growth.Follow pipeline workflows and technical requirements for smooth integration into the production process.Balance quality with production deadlines while keeping the team informed of progress and challenges.QualificationsProven experience as an Animator or in a similar role within TV series or featurette animation.Solid understanding of animation principles, timing, and acting techniques.Exceptional verbal and written communication skills to effectively convey ideas and feedback.Strong time management abilities.Portfolio RequirementsYour portfolio should showcase:A diverse range of character animations that highlight performance and acting skills.A strong grasp of weight, timing, spacing, and appeal in animation.The ability to animate both cartoony and stylized characters.A clear understanding of storytelling through animation.

Jan 15, 2026
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companyFramestore logo
Full-time|On-site|Montreal, Quebec, Canada

At Framestore, a multi-Oscar-winning creative studio, we collaborate with some of the finest storytellers in the film industry. Our mission is to support directors and producers throughout the filmmaking process, designing and crafting stunning visuals that push the boundaries of creativity and set new benchmarks for visual effects in cinema.By blending talent with cutting-edge technology, we breathe life into our creations across film, episodic content, advertising, and immersive experiences. Our team is driven by innovation and inspired by the future, constantly seeking to redefine what's possible.Role OverviewThe Animation Supervisor plays a crucial role in overseeing the animation quality for specific projects, ensuring that performances are consistent and align with the Director's vision.Key Responsibilities:Lead, mentor, and train a team of AnimatorsEstablish examples and benchmarks to guide the animation teamCollaborate closely with the Animation Leads to guarantee the production of high-quality animations that deliver compelling, story-driven, and dynamic moments fitting the film's style and pacingEnsure overall quality across the team's outputWork with rigging and pipeline teams to offer insights and feedback aimed at enhancing character setups, visual quality, rigs, and tool functionalityMaintain effective communication with Production about the team's progress towards project timelinesTake accountability for achieving show milestones and deadlinesFacilitate client reviews and lead daily animation team discussionsStay updated on new tools, software, and related technologies

Nov 24, 2025
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companyJobs for Humanity logo
Full-time|On-site|Montreal

Join our dynamic team at Jobs for Humanity as a Senior Animator System Designer (Rigger). In this role, you will be responsible for creating and implementing innovative rigging systems for a variety of animated projects. Your expertise will contribute to enhancing the animation quality and efficiency of our productions.

Jul 24, 2025
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companyMikros Animation logo
Contract|On-site|Montreal

Mikros Animation is seeking talented and passionate Senior Animation Artists who excel in performance, action, and design. Within a dynamic production environment, you will collaborate closely with a creative team under the guidance of Animation Leads to bring the Director's vision to life.We are committed to delivering high-quality animation and memorable performances. Our current project presents a variety of stimulating and creative challenges in a collaborative and supportive atmosphere.Key ResponsibilitiesProduce high-quality keyframe animations for assigned shots that meet feature film standards.Execute expressive facial animations and robust, realistic or stylized body mechanics.Work in partnership with Animation Leads and the Director to achieve the desired performance and storytelling.Adhere to production deadlines and deliver animations on time.Actively participate in daily reviews and discussions on animation.Contribute to the creation of shared resources, such as animation libraries or rig enhancements.

Jan 7, 2026
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companySony Interactive Entertainment logo
Full-time|On-site|Canada, Montreal, QC

Haven Studios, part of Sony Interactive Entertainment in Montreal, is searching for a 3D Animator to help bring narrative and seasonal content to life for a new AAA multiplayer project. This Games as a Service (GAAS) title aims to deliver a dynamic, evolving world for PlayStation players. Role overview The 3D Animator will focus on creating high-quality animations for in-game scripted events, menus, and player emotes. Collaboration is central to this role: expect to work closely with the Animation Director and cross-functional teams to achieve a unified creative vision for the project. What you will do Produce polished animations for narrative sequences, seasonal content, menus, and player emotes within the game. Set and uphold animation quality standards in assigned areas. Collaborate with the Animation Director and other teams to ensure consistency in creative direction. Team culture Haven Studios emphasizes creativity, kindness, and adaptability. The team is dedicated to building games they want to play, supported by a collaborative and inclusive studio environment. Location This position is based in Montreal, QC, Canada. Learn more Haven Studios Sony’s acquisition of Haven Studios

Apr 24, 2026
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company
Full-time|CA$1.2K/yr - CA$1.2K/yr|On-site|Montreal, Quebec, Canada

Join Our Creative TeamWith over 35 years of excellence in the animation industry, Bardel Entertainment stands as a beacon of quality, creativity, and innovation. As an Emmy Award®-winning studio based in the vibrant cities of Vancouver and Montreal, we have shaped beloved series such as The Dragon Prince, Rick and Morty, Teen Titans Go!, and Diary of a Wimpy Kid.Your Role as a Compositing ArtistAs a Compositing Artist, you will play a pivotal role in bringing our animated worlds to life. You will be responsible for seamlessly integrating rendered 3D elements, special effects, and more to craft the final stunning frames of our animated feature. Your work will ensure visual consistency, uphold the artistic vision, and tackle technical challenges to produce high-quality imagery.Key Responsibilities:Merge multiple layers of animation, visual effects, lighting passes, and background elements to create cohesive images.Balance color, light, and depth to maintain visual consistency across shots and sequences.Troubleshoot technical issues such as edge inconsistencies, motion blur, and artifact cleanup.Collaborate with departments like lighting, effects, and rendering to identify and resolve shot-specific challenges.Utilize compositing software to enhance depth, atmosphere, and visual effects such as lens effects, color grading, and motion blur.Implement creative adjustments to realize the director's vision in every shot.Work closely with the Compositing Supervisor and team members to align on artistic direction and technical standards.Provide feedback to upstream departments (e.g., modeling, lighting, FX) to improve workflow efficiency.Organize and manage all compositing assets, including file naming conventions and organization.

Feb 26, 2026
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companyFramestore logo
Full-time|On-site|Montreal, Quebec, Canada

Join Framestore, a multi Oscar-winning creative studio renowned for collaborating with some of the most influential storytellers in film today. Our team partners with directors and producers throughout the filmmaking process, crafting stunning visuals that elevate cinematic storytelling. We are dedicated to pushing the boundaries of visual effects and setting new industry standards.As a 3D Animator, you will bring to life the movements, actions, and performances of three-dimensional computer graphic characters and objects for high-end VFX films, creating captivating and dynamic scenes.Key Responsibilities:Collaborate closely with the Animation Lead and Supervisor to create high-quality animations that contribute to engaging, story-driven moments in line with the film's style and pacing.Work efficiently within a team or independently to ensure the timely completion of assigned shots.Animate both primary and secondary characters as well as various elements.Submit completed shots for review and incorporate feedback as necessary.Adhere to production schedules and deadlines.Stay updated with new tools, software, and technologies relevant to animation.

Jan 9, 2026

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