1 - 20 of 37,222 Jobs

Search for Senior 3D Environment Artist for Unannounced Project

37,222 results

Apply
companythatgamecompany Inc. logo
Full-time|$120K/yr - $170K/yr|Remote|Remote - US

Join thatgamecompany as a Senior 3D Environment Artist!We are seeking a talented Senior Environment Artist to join our creative team for an unannounced game project. In this role, you will work alongside our dedicated 3D Art team, including the Art Director, Art Leads, Concept Artists, and fellow 3D Artists, to craft immersive landscapes and environments that enhance storytelling and gameplay experience.We believe that creating environments is not just about placing beautiful assets but about weaving a narrative that players can explore and engage with. If you share our passion for artistic expression and innovative design, we invite you to be a part of our team!A successful candidate will need to demonstrate their artistic capabilities through our 3D Art Test.

Mar 17, 2026
Apply
company
Contract|On-site|N/A

Join Side, a leading global provider of video game development and services, renowned for delivering innovative technical and creative solutions to some of the largest game developers and studios worldwide. Established in Japan in 1994, Side has expanded its footprint to over 40 studios across 15 countries, with a robust presence in North America, Europe, South America, and Asia.Our premier services encompass co-development, art production, localization, audio production, quality assurance, localization QA, player support, community management, and datasets.Be part of a team that brings compelling stories to life. At Side, you'll collaborate with a global network of passionate gamers and contribute to exceptional game development projects across Asia, North America, South America, Europe, and beyond.Experience the Side of life! For further details, visit www.side.incAbout This OpportunityThis listing is for our Talent Pool for Co-Development Roles and is not for an immediate opening. By submitting your application, you express your interest in being considered for future project-based opportunities that match your skills and experience.These opportunities are dependent on client demands and project availability. As projects commence or client proposals are formed, we will evaluate candidates from this pool and reach out to those who align most closely with the specific requirements of the co-development opportunity.How We Engage Our TalentWe prioritize strong relationships with our talent pool through regular updates, industry insights, and notifications of upcoming opportunities. We will also check in to confirm your availability and interest.Our hiring team meticulously assesses and selects top candidates who best meet project requirements, ensuring you are matched with the right opportunity when it arises.Next StepsIf you are enthusiastic about contributing to cutting-edge projects and wish to be considered for future co-development opportunities, we invite you to apply to this listing. Although there may not be an immediate opening, your application will secure your place in our ongoing talent review for upcoming roles.Only resumes submitted in English will be considered.

Feb 28, 2026
Apply
companythatgamecompany logo
Full-time|$80K/yr - $130K/yr|Remote|Remote - US

Join the award-winning team at thatgamecompany, creators of beloved games like Journey, flOw, and Flower, as we expand our talented team for Sky: Children of the Light. We are looking for a versatile 3D Environment Artist who will collaborate with our Art and Design teams to craft immersive landscapes that not only captivate players but also enhance the storytelling of our game.As a 3D Environment Artist, you will work closely with the Creative Director, Art Leads, Visual Development Artists, and fellow Environment Artists. You will be responsible for creating stunning environments that tell the story of the world our players will explore. If you are passionate about creating engaging and beautiful environments, we encourage you to apply!Key Responsibilities:Create captivating landscapes using our proprietary terrain system.Design and set dress models to complement the narrative of the game.Collaborate with project leads, concept artists, and designers throughout the development process.Brainstorm innovative ideas and produce rapid prototypes during the concept phase.Assist the art team in creating high-quality 3D assets.Identify and resolve bugs to ensure a smooth experience for players.Essential Qualifications:Minimum of 3 years of experience in the gaming industry.Proficient in Autodesk Maya.Strong artistic sensibility with a keen eye for design, color, lighting, composition, and detail.Excellent communication skills, with the ability to accept and act on constructive feedback.Self-motivated team player who is eager to learn new skills and tools.Preferred Qualifications:Familiarity with our games and visual style.Ability to concept and visualize ideas effectively.A genuine passion for video games.Active player of Sky: Children of the Light.This position is fully remote for candidates located within the United States. We look forward to receiving your resume and portfolio for consideration.

Jan 16, 2026
Apply
companyGolfscope Inc. logo
Full-time|On-site|Austin, TX

Join our innovative Course Team at Golfscope Inc. as an Environment Artist. In this role, you will create immersive and breathtaking 3D environments that enhance the user experience in our golf simulation software. Collaborate with a talented team of designers and developers to bring creative visions to life, while ensuring high standards of quality and performance.

Apr 6, 2026
Apply
companyRoblox Corporation logo
3D Artist

Roblox Corporation

Full-time|On-site|San Mateo, CA, United States

Join Roblox as a talented 3D Artist, where your creativity will help shape immersive experiences for millions of players. In this role, you will be responsible for creating engaging and high-quality 3D models, textures, and animations that bring our virtual worlds to life. Collaborate with designers and developers to implement your art, ensuring the highest standards of quality and performance.

Mar 11, 2026
Apply
companyRoblox logo
Full-time|$163.9K/yr - $200.8K/yr|On-site|San Mateo, CA, United States

At Roblox, millions of users immerse themselves daily in a vibrant world of 3D experiences crafted by our talented global community of developers and creators.We're dedicated to providing the tools and platform that enable our community to transform their imaginations into reality. Our vision is to redefine how individuals connect, no matter where they are or what device they use. Join us in our mission to unite a billion people with positivity and respect, and help us innovate the future of interaction.As a Roblox team member, you will play a pivotal role in shaping the future of digital interaction, tackling unique technical challenges on a grand scale, and contributing to the creation of safer, more inclusive experiences for everyone.Are you passionate about the synergy of anatomy, technology, artistry, and performance? The Avatar Engine Creative Team at Roblox is seeking a Rigging Specialist to spearhead advancements in digital identity. In this pivotal role, you will not only rig characters but also innovate the systems and technology behind Roblox avatars. We are in search of a research-focused Technical Artist with expertise in rigging to extend the frontiers of real-time gaming animation, automate intricate workflows, and develop tools that empower countless creators to animate their avatars.

Feb 10, 2026
Apply
companyNintendo of America logo
Contract|$31K/yr - $47K/yr|On-site|Redmond, WA

Nintendo Software Technology Corporation Nintendo Software Technology Corporation, situated in Redmond, Washington, operates as a wholly owned subsidiary of Nintendo Co., Ltd., the world's leading manufacturer and marketer of video games, headquartered in Kyoto, Japan. Our mission is to design, develop, and deliver top-tier video games by leveraging cutting-edge technology and innovative practices to continuously enhance the quality of our products. Every team member at Nintendo Software Technology is an integral part of our collaborative effort to create exceptional gaming experiences. Nintendo is an equal opportunity employer committed to fostering a welcoming and inclusive workplace that respects and values diversity. We strive to serve our team members, our products, the varied consumers we cater to, and the communities we belong to, guided by kindness, empathy, and mutual respect. Nintendo Software Technology is a closely-knit game development studio located in Redmond, WA. As part of the Nintendo family, we are deeply passionate about crafting games that surprise and delight our players. We are on the lookout for exceptional artists to bolster our Art Department. If you possess proven expertise in Zbrush and Substance Designer, along with a fervent passion for stylized modeling and texturing for both hard surface and organic subjects, we would love to see your portfolio!

Feb 20, 2026
Apply
companyNintendo of America Inc. logo
Contract|On-site|Redmond, WA

Nintendo of America Inc. is seeking a Contract Environment Artist III based in Redmond, WA. This role centers on building visually rich environments that enhance the overall gameplay experience for Nintendo titles. Key Responsibilities Create detailed, immersive environments that fit within the Nintendo universe Use strong art fundamentals to design cohesive and believable game worlds Contribute artistic ideas and vision to help bring diverse settings to life What We’re Looking For Careful attention to detail in all aspects of environment creation Solid grasp of core art principles Previous experience designing 3D environments for games This contract position gives artists the opportunity to help shape memorable worlds that resonate with players around the globe.

Apr 20, 2026
Apply
companyHigharc logo
Full-time|Remote|Remote (United States)

About Higharc Higharc is a VC-backed startup focused on transforming how new homes are designed and built. The company’s founding team brings experience from Autodesk, Electronic Arts, Nike, and Apple. With $83 million raised from top venture capital firms and more than 18 strategic investors, Higharc is developing new approaches for construction and building products. Role Overview: 3D Prop Artist (Remote, United States) The Visualization team at Higharc is growing. The 3D Prop Artist will guide outsourced asset production and help convert large manufacturer product libraries into optimized, production-ready 3D assets. This role shapes asset standards and supports both internal and external teams to ensure consistent, high-quality visual outputs. What You Will Do Oversee outsourced prop production, including vendor selection, briefing, quality control, and workflow improvements. Convert manufacturer product catalogs into efficient, standardized 3D prop libraries. Set and maintain asset standards for modeling, UVs, materials, naming conventions, LODs, and optimization. Create and refine photo-realistic 3D props and materials that meet artistic and technical requirements. Develop scalable pipelines for asset ingestion, review, iteration, and deployment into a custom web platform and Unreal Engine. Work closely with visualization, engineering, and product teams to integrate assets into production workflows. Identify automation opportunities and use AI-assisted workflows to improve production speed while maintaining quality. What We’re Looking For At least 5 years in game development or real-time production, including management of large-scale outsourced art production. Expert-level skills with Unreal Engine Editor. Professional experience using Maya, Zbrush, Adobe Photoshop, and Substance Painter/Designer. Proven ability to create high-quality 3D assets for production use.

Apr 16, 2026
Apply
companyRiot Games, Inc. logo
Full-time|On-site|Los Angeles, USA

Join Riot Games as a Principal Technical Artist specializing in Environment for an unpublished R&D project. In this pivotal role, you will engage your extensive expertise in 3D tools and problem-solving capabilities to enhance the League of Legends universe and other creative content from Riot Games. You will be responsible for creating and refining tools, managing pipelines, and offering essential technical support to artists on their most critical endeavors.As a Principal Environment Technical Artist on our MMO team, you will serve as the architect of our worldbuilding pipeline, establishing the foundational systems that empower environment artists and designers to construct vast, varied, and immersive landscapes. You will play a crucial role in influencing how our world is developed—from overarching tooling philosophies to hands-on implementation—ensuring we achieve scale without compromise and facilitating a creative, empowered worldbuilding process for numerous contributors over a long period.Your collaboration with Creative Leads, Engineering, and Production will focus on designing workflows that enhance art direction, promote efficient content creation, and sustain modular pipelines across biomes, architecture, and terrain.

Mar 26, 2026
Apply
companyEpoch Games logo
Intern|Remote|Winston-Salem

Join our volunteer team as a 3D Creature Artist, where your expertise in creating realistic yet fantastical creatures will be essential for our project, The Lays of Althas: Sundered Order (LoA:SO). This role involves mesh sculpting, texturing, and experience with fur and hair cards. While rigging and skinning skills are not mandatory, they would be advantageous.Effective communication is vital to maintaining a smooth production pipeline, so you should possess strong verbal skills and feel comfortable asking questions or raising concerns. As an English-speaking team, fluency in English is required.If you have a knack for teaching, you may also be called to assist junior team members in relevant areas.Additional responsibilities include adhering to team policies outlined during orientation and participating in meetings via Slack, our preferred communication platform.

Jun 27, 2024
Apply
company
Full-time|$60K/yr - $75K/yr|On-site|Portland, Oregon, United States

About Liquid Development Liquid Development has been shaping the game art landscape since 2000. As the largest outsourcing art studio in North America, our team brings together artists from a range of backgrounds to create content for major gaming franchises. Our work appears in titles like Halo, Mass Effect, Borderlands, and Call of Duty. See more of our projects on ArtStation: https://www.artstation.com/liquiddevelopment Role Overview: Environment Artist (Onsite) We are looking for environment artists to join our Portland, Oregon studio. This is an onsite position, working directly with a collaborative team on future projects. We welcome artists interested in contributing to the evolving needs of the gaming industry. How to Apply If you are interested in joining our creative team, submit your application. We look forward to seeing what you can bring as we grow.

Apr 17, 2026
Apply
companyAgency logo
Contract|$22/hr - $22/hr|Remote|United States of America

Join our innovative agency as a 3D Character Artist Specialist for an exciting freelance AI trainer project. We are in search of talented 3D modeling professionals skilled in both hard surface and organic modeling. Your role will involve crafting highly accurate, production-ready digital assets from 2D reference material, bringing real-world objects, environments, and living forms to life with exceptional volumetric fidelity.

Feb 12, 2026
Apply
companyNagarro logo
Full-time|Remote|Remote

Join Nagarro as a 3D Artist - Staff Consultant and immerse yourself in the dynamic world of 3D modeling and animation. In this fully remote role, you will collaborate with a talented team to create captivating 3D visuals that elevate our clients’ projects. Your artistic vision and technical proficiency will be essential in delivering high-quality designs that meet client specifications.

Jan 14, 2026
Apply
companyAgency logo
Contract|$22/hr - $22/hr|Remote|United States of America

We are on the lookout for talented 3D modeling specialists who excel in both hard surface and organic modeling. Your task will be to transform 2D reference materials into precise, production-ready digital assets. You will replicate real-world objects, environments, and living forms with exceptional volumetric fidelity. Key Responsibilities Convert 2D reference images into accurate 3D models, focusing on geometry, proportions, and topology. Gather additional references to clarify occlusions, enhance blurry details, or complete imagery. Create high-quality models across various asset categories: Hard Surface: Vehicles, props, and machinery. Organic: Humans (including realistic digital doubles), animals, plants, and natural forms. Environment & Architecture: Buildings, landscapes, set pieces, and world assets. Revise models based on feedback to ensure alignment with project quality standards and artistic direction. Qualifications Bachelor’s or Master’s degree in 3D Art, Animation, Game Design, Computer Graphics, or a related field, or equivalent professional experience. Proven expertise in industry-standard modeling tools such as Maya, Blender, ZBrush, Houdini, and 3ds Max, along with familiarity in texturing/UV workflows like Substance Painter and Mari. A portfolio that showcases a diverse range of hard surface, organic, and environmental assets, ideally for film, games, AR/VR, or other interactive media. Strong understanding of anatomy, form, and material definitions. Ability to articulate your process and problem-solving strategies clearly. Comfortable working within iterative pipelines, demonstrating a collaborative mindset and openness to constructive feedback. We offer a competitive pay rate of $22 per hour. As a contractor, you will need to provide a secure computer and high-speed internet access; please note that company-sponsored benefits such as health insurance and PTO do not apply. Employment Type: ContractWorkplace Type: RemoteSeniority Level: Entry Level

Feb 12, 2026
Apply
company2K logo
Full-time|On-site|San Rafael, California, United States

2K is seeking a 3D Character Artist in San Rafael, California. This position centers on crafting memorable video game characters that stand out visually and support immersive gameplay. Role overview The 3D Character Artist works closely with fellow artists and developers to design and build detailed, lifelike 3D models. The process spans from early concept art through to the final in-game implementation, requiring both technical skill and creative vision. What you will do Collaborate with a team to develop visually compelling character models Transform concepts into finished 3D assets ready for use in game Contribute artistic input throughout the character creation pipeline Impact Your work will help define the look and feel of characters that players remember, directly shaping the visual identity of 2K’s games.

Apr 29, 2026
Apply
companyteamlfg logo
Full-time|$183K/yr - $274K/yr|Remote|United States, Remote

Are you passionate about creating immersive gaming experiences that foster vibrant player communities? At teamLFG, we invite you to bring your artistic vision to life as we develop a visually stunning world where art not only captivates but also reinforces the core mission of our game. Do you understand the integral role that environment art plays in enhancing gameplay clarity and igniting player strategic depth? If so, we want you on our team!As the Lead Environment Artist at teamLFG, you will be pivotal in guiding the artistic direction of our innovative new intellectual property, leading the team from preproduction through to production.Your leadership will be instrumental in crafting memorable worlds that uphold gameplay fairness and clarity. You will mentor your talented team of artists, leveraging your extensive experience and attention to detail to ensure that every artistic decision elevates the gameplay experience. Your contributions will excite players and set a new standard for PlayStation games.In this role, you will balance artistic expertise with a player-first mentality, collaborating with a dedicated, cross-disciplinary team focused on making a meaningful impact on players as we bring this new universe to life.We welcome applicants who thrive in a supportive and diverse team environment, valuing a range of backgrounds, experiences, interests, and perspectives.

Apr 1, 2026
Apply
companyHigharc logo
Full-time|Remote|Remote (United States)

About UsHigharc is an innovative startup backed by venture capital that is revolutionizing the design and construction of new homes. Join our founding team, which includes veterans from Autodesk, Electronic Arts, Nike, and Apple. With a total of $83M raised from leading venture capital firms and over 18 strategic investors, we are at the forefront of the building and construction industry.Our Visualization team is expanding, and we are in search of a talented 3D Artist who can create stunning, photo-realistic assets and scenes for architectural visualization projects.What You'll DoIn this role, you will need to excel in both independent execution and collaborative teamwork within a dynamic production environment. Here’s what you can expect:Produce and enhance intricate, photo-realistic assets and complete scenes that fulfill artistic and technical criteria.Create and modify models, materials, lighting, and compositions for both interactive and rendered environments.Ensure all assets comply with performance, memory, and optimization standards.Work closely with team members to uphold consistency, quality, and production speed.Take full ownership of assigned projects from initiation to final delivery.Engage in the ongoing enhancement of production workflows, documentation, and quality standards.About YouYou are a systems thinker who excels at harmonizing artistic excellence with technical accuracy. Your strong communication skills and ownership mentality shine through in your work. You possess:3+ years of experience in game development, real-time visualization, or environment production.In-depth knowledge of Unreal Engine Editor and Engine (including Blueprint authoring).Professional experience with Maya, Zbrush, Adobe Photoshop, and Substance Painter/Designer.Experience in shipping projects or delivering production-ready scenes.Ability to operate within structured production pipelines.Exceptional modeling and asset creation skills, with a focus on scene assembly, lighting, composition, and optimization for real-time environments.

Feb 27, 2026
Apply
companyEpoch Games logo
Internship|Remote|Winston-Salem

Join our vibrant team of dedicated creators as a volunteer 3D Character Artist! In this exciting internship role, you will focus on crafting lifelike 3D character body, facial features, hair, clothing, and armor meshes and textures for our upcoming game, The Lays of Althas: Sundered Order (LoA:SO).We primarily utilize Reallusion Character Creator 3 (https://www.reallusion.com/character-creator/) for sculpting our human characters. While CC3 provides various hair and clothing options, we are in need of talented 3D Character Artists to develop those elements that CC3 cannot fulfill. Experience with CC3 is advantageous but not mandatory; we can provide access to the software for new artists.Effective communication is essential for a seamless workflow. You should be able to convey your ideas clearly to team members and proactively seek help when needed. As we are an English-speaking team, fluency in English is required.If you enjoy mentoring, you may also assist junior team members in relevant aspects of their work.Additional responsibilities include adhering to team policies (which will be covered during orientation upon your acceptance) and participating in meetings via Slack, our primary communication platform.

Oct 7, 2024
Apply
companyLarian Studios logo
Full-time|Remote|Any

(Version française ci-dessous)Thank you for considering a career with Larian Studios!We are consistently seeking to connect with talented and enthusiastic developers, particularly those specializing in environment art. Although we may not have an immediate opening, your application will place you in consideration for future opportunities at Larian Studios.As an Environment Artist in this open application, you may be contacted when a position becomes available that matches your expertise and background. These roles generally involve the creation of immersive and intricately detailed worlds through the use of modular assets, terrain design, props, and scene composition to vividly bring our environments to life.We encourage you to take this opportunity to share your story with us—your background, skills, and passions!In the meantime, please visit our Careers page regularly for updates on any new positions that align with your interests and qualifications.We greatly appreciate your interest in Larian Studios and are excited about the potential to collaborate in the future.------------------------------------------Merci de vouloir rejoindre Larian Studios!Nous sommes toujours à la recherche de développeurs et développeuses passionnés et talentueux, surtout s'ils possèdent une expertise dans le domaine de l'art de l'environnement. Bien qu'il n'y ait pas de poste à pourvoir dans l'immédiat, vous pouvez manifester votre intérêt pour de futures opportunités au sein de Larian Studios en postulant à cette annonce.Lorsqu'un poste correspondant à vos compétences et à votre expérience dans le domaine de l'art de l'environnement se libérera, nous serons ainsi susceptibles de vous contacter. Ces postes impliquent généralement de créer des mondes immersifs et détaillés par le biais de ressources, de terrains, de décors et de composition scénique modulaires pour donner vie à nos environnements.Nous vous encourageons à profiter de cette occasion pour nous parler de vous, de votre parcours et de vos compétences!En attendant, nous vous invitons à consulter régulièrement notre page consacrée aux carrières pour prendre connaissance des offres d'emploi qui pourraient correspondre à vos intérêts et à vos compétences.Merci de l'intérêt que vous portez à Larian. Nous espérons avoir la possibilité de travailler ensemble à l'avenir.

May 15, 2025

Sign in to browse more jobs

Create account — see all 37,222 results

Tailoring 0 resumes

We'll move completed jobs to Ready to Apply automatically.