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companyteamlfg logo
Full-time|$183K/yr - $274K/yr|Remote|United States, Remote

Are you passionate about creating immersive gaming experiences that foster vibrant player communities? At teamLFG, we invite you to bring your artistic vision to life as we develop a visually stunning world where art not only captivates but also reinforces the core mission of our game. Do you understand the integral role that environment art plays in enhancing gameplay clarity and igniting player strategic depth? If so, we want you on our team!As the Lead Environment Artist at teamLFG, you will be pivotal in guiding the artistic direction of our innovative new intellectual property, leading the team from preproduction through to production.Your leadership will be instrumental in crafting memorable worlds that uphold gameplay fairness and clarity. You will mentor your talented team of artists, leveraging your extensive experience and attention to detail to ensure that every artistic decision elevates the gameplay experience. Your contributions will excite players and set a new standard for PlayStation games.In this role, you will balance artistic expertise with a player-first mentality, collaborating with a dedicated, cross-disciplinary team focused on making a meaningful impact on players as we bring this new universe to life.We welcome applicants who thrive in a supportive and diverse team environment, valuing a range of backgrounds, experiences, interests, and perspectives.

Apr 1, 2026
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companyNintendo of America logo
Full-time|On-site|Austin, TX

Join Retro Studios:Founded in 1998, Retro Studios is a creative subsidiary of Nintendo Co., Ltd., renowned for its innovative contributions to the gaming industry. Collaborating closely with Nintendo, we develop critically acclaimed titles for the latest platforms, merging artistry and gameplay excellence.Located in the heart of Austin, Texas, a city celebrated for its vibrant culture, live music scene, and stunning natural beauty, Retro Studios provides an inspiring environment for developers. With a climate that encourages outdoor pursuits and creativity, Austin is the ideal setting for top talent to thrive and excel in their craft.POSITION OVERVIEW:As the Lead Environment Artist, you will collaborate with the Art Director and departmental leaders to shape and execute the vision for environment art across various projects at Retro Studios.

Feb 13, 2026
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companyLarian Studios logo
Full-time|Remote|Any

(Version française ci-dessous)Thank you for considering a career with Larian Studios!We are consistently seeking to connect with talented and enthusiastic developers, particularly those specializing in environment art. Although we may not have an immediate opening, your application will place you in consideration for future opportunities at Larian Studios.As an Environment Artist in this open application, you may be contacted when a position becomes available that matches your expertise and background. These roles generally involve the creation of immersive and intricately detailed worlds through the use of modular assets, terrain design, props, and scene composition to vividly bring our environments to life.We encourage you to take this opportunity to share your story with us—your background, skills, and passions!In the meantime, please visit our Careers page regularly for updates on any new positions that align with your interests and qualifications.We greatly appreciate your interest in Larian Studios and are excited about the potential to collaborate in the future.------------------------------------------Merci de vouloir rejoindre Larian Studios!Nous sommes toujours à la recherche de développeurs et développeuses passionnés et talentueux, surtout s'ils possèdent une expertise dans le domaine de l'art de l'environnement. Bien qu'il n'y ait pas de poste à pourvoir dans l'immédiat, vous pouvez manifester votre intérêt pour de futures opportunités au sein de Larian Studios en postulant à cette annonce.Lorsqu'un poste correspondant à vos compétences et à votre expérience dans le domaine de l'art de l'environnement se libérera, nous serons ainsi susceptibles de vous contacter. Ces postes impliquent généralement de créer des mondes immersifs et détaillés par le biais de ressources, de terrains, de décors et de composition scénique modulaires pour donner vie à nos environnements.Nous vous encourageons à profiter de cette occasion pour nous parler de vous, de votre parcours et de vos compétences!En attendant, nous vous invitons à consulter régulièrement notre page consacrée aux carrières pour prendre connaissance des offres d'emploi qui pourraient correspondre à vos intérêts et à vos compétences.Merci de l'intérêt que vous portez à Larian. Nous espérons avoir la possibilité de travailler ensemble à l'avenir.

May 15, 2025
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companyGolfscope Inc. logo
Full-time|On-site|Austin, TX

Join our innovative Course Team at Golfscope Inc. as an Environment Artist. In this role, you will create immersive and breathtaking 3D environments that enhance the user experience in our golf simulation software. Collaborate with a talented team of designers and developers to bring creative visions to life, while ensuring high standards of quality and performance.

Apr 6, 2026
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companyRiot Games, Inc. logo
Full-time|On-site|Los Angeles, USA

Join Riot Games as a Principal Technical Artist specializing in Environment for an unpublished R&D project. In this pivotal role, you will engage your extensive expertise in 3D tools and problem-solving capabilities to enhance the League of Legends universe and other creative content from Riot Games. You will be responsible for creating and refining tools, managing pipelines, and offering essential technical support to artists on their most critical endeavors.As a Principal Environment Technical Artist on our MMO team, you will serve as the architect of our worldbuilding pipeline, establishing the foundational systems that empower environment artists and designers to construct vast, varied, and immersive landscapes. You will play a crucial role in influencing how our world is developed—from overarching tooling philosophies to hands-on implementation—ensuring we achieve scale without compromise and facilitating a creative, empowered worldbuilding process for numerous contributors over a long period.Your collaboration with Creative Leads, Engineering, and Production will focus on designing workflows that enhance art direction, promote efficient content creation, and sustain modular pipelines across biomes, architecture, and terrain.

Mar 26, 2026
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companySingularity 6 logo
Full-time|$109.8K/yr - $124.8K/yr|Remote|Choice of Remote (in approved provinces)

FrançaisPour les candidats intéressés :Nous avons récemment été informés de plusieurs tentatives d'escroquerie et de fraude provenant d'agences ou de groupes se faisant passer pour des membres de nos équipes RH et de recrutement.Si vous recevez un email suspect, veuillez utiliser la fonction « Contactez-nous » de ce site pour nous en informer.En général, portez une attention particulière à l'adresse email de l'expéditeur. Toutes les communications officielles de recrutement proviennent uniquement de Singularity 6. Tout autre compte doit être considéré comme une tentative d'escroquerie jusqu'à confirmation par l'équipe S6.Nos offres d'emploi sont publiées exclusivement sur notre page Carrières. En cas de doute, nous vous invitons à postuler directement via notre site web. À noter : nous ne demandons jamais d'informations privées telles que des coordonnées bancaires, des numéros de carte de crédit ou d'autres données sensibles dans le cadre de notre processus d'embauche.Créez des mondes alternatifs qui enrichissent la vie des joueurs !Nous recherchons un artiste technique passionné par la création d'outils et l'optimisation des flux de travail pour soutenir les équipes créatives qui donnent vie à nos univers. Vous travaillerez en étroite collaboration avec des ingénieurs, des artistes et d'autres artistes techniques pour développer et maintenir les pipelines, les scripts et les automatisations permettant à notre équipe artistique de produire un contenu visuellement impressionnant, performant et efficace.Ce poste est parfait pour un artiste technique qui apprécie la résolution de problèmes, la création d'outils et le lien entre l'art et l'ingénierie.

Apr 10, 2026
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companyNintendo of America logo
Contract|$31K/yr - $47K/yr|On-site|Redmond, WA

Nintendo Software Technology Corporation Nintendo Software Technology Corporation, situated in Redmond, Washington, operates as a wholly owned subsidiary of Nintendo Co., Ltd., the world's leading manufacturer and marketer of video games, headquartered in Kyoto, Japan. Our mission is to design, develop, and deliver top-tier video games by leveraging cutting-edge technology and innovative practices to continuously enhance the quality of our products. Every team member at Nintendo Software Technology is an integral part of our collaborative effort to create exceptional gaming experiences. Nintendo is an equal opportunity employer committed to fostering a welcoming and inclusive workplace that respects and values diversity. We strive to serve our team members, our products, the varied consumers we cater to, and the communities we belong to, guided by kindness, empathy, and mutual respect. Nintendo Software Technology is a closely-knit game development studio located in Redmond, WA. As part of the Nintendo family, we are deeply passionate about crafting games that surprise and delight our players. We are on the lookout for exceptional artists to bolster our Art Department. If you possess proven expertise in Zbrush and Substance Designer, along with a fervent passion for stylized modeling and texturing for both hard surface and organic subjects, we would love to see your portfolio!

Feb 20, 2026
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company
Contract|On-site|N/A

Join Side, a leading global provider of video game development and services, renowned for delivering innovative technical and creative solutions to some of the largest game developers and studios worldwide. Established in Japan in 1994, Side has expanded its footprint to over 40 studios across 15 countries, with a robust presence in North America, Europe, South America, and Asia.Our premier services encompass co-development, art production, localization, audio production, quality assurance, localization QA, player support, community management, and datasets.Be part of a team that brings compelling stories to life. At Side, you'll collaborate with a global network of passionate gamers and contribute to exceptional game development projects across Asia, North America, South America, Europe, and beyond.Experience the Side of life! For further details, visit www.side.incAbout This OpportunityThis listing is for our Talent Pool for Co-Development Roles and is not for an immediate opening. By submitting your application, you express your interest in being considered for future project-based opportunities that match your skills and experience.These opportunities are dependent on client demands and project availability. As projects commence or client proposals are formed, we will evaluate candidates from this pool and reach out to those who align most closely with the specific requirements of the co-development opportunity.How We Engage Our TalentWe prioritize strong relationships with our talent pool through regular updates, industry insights, and notifications of upcoming opportunities. We will also check in to confirm your availability and interest.Our hiring team meticulously assesses and selects top candidates who best meet project requirements, ensuring you are matched with the right opportunity when it arises.Next StepsIf you are enthusiastic about contributing to cutting-edge projects and wish to be considered for future co-development opportunities, we invite you to apply to this listing. Although there may not be an immediate opening, your application will secure your place in our ongoing talent review for upcoming roles.Only resumes submitted in English will be considered.

Feb 28, 2026
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companythatgamecompany Inc. logo
Full-time|$120K/yr - $170K/yr|Remote|Remote - US

Join thatgamecompany as a Senior 3D Environment Artist!We are seeking a talented Senior Environment Artist to join our creative team for an unannounced game project. In this role, you will work alongside our dedicated 3D Art team, including the Art Director, Art Leads, Concept Artists, and fellow 3D Artists, to craft immersive landscapes and environments that enhance storytelling and gameplay experience.We believe that creating environments is not just about placing beautiful assets but about weaving a narrative that players can explore and engage with. If you share our passion for artistic expression and innovative design, we invite you to be a part of our team!A successful candidate will need to demonstrate their artistic capabilities through our 3D Art Test.

Mar 17, 2026
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companyNintendo of America Inc. logo
Contract|On-site|Redmond, WA

Role Overview Nintendo of America Inc. is hiring a Contract Environment Artist III in Redmond, WA. This position focuses on building visually engaging environments that support and elevate the gameplay experience. What You Will Do Create detailed and immersive game environments for Nintendo titles Apply strong art fundamentals to shape cohesive and believable worlds Contribute artistic vision to help bring game settings to life What We Look For Keen attention to detail Solid understanding of art fundamentals Experience designing 3D environments for games This contract role offers the chance to help craft memorable worlds that connect with players everywhere.

Apr 20, 2026
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company
Full-time|$60K/yr - $75K/yr|On-site|Portland, Oregon, United States

About Liquid Development Liquid Development has been shaping the game art landscape since 2000. As the largest outsourcing art studio in North America, our team brings together artists from a range of backgrounds to create content for major gaming franchises. Our work appears in titles like Halo, Mass Effect, Borderlands, and Call of Duty. See more of our projects on ArtStation: https://www.artstation.com/liquiddevelopment Role Overview: Environment Artist (Onsite) We are looking for environment artists to join our Portland, Oregon studio. This is an onsite position, working directly with a collaborative team on future projects. We welcome artists interested in contributing to the evolving needs of the gaming industry. How to Apply If you are interested in joining our creative team, submit your application. We look forward to seeing what you can bring as we grow.

Apr 17, 2026
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companyE*Pro, Inc. logo
Full-time|On-site|Philadelphia

Skills:• Proven expertise in overseeing the construction and enhancement of diverse infrastructure across various networks, including physical, virtual, private cloud, and AWS.• Proficient in managing the complete environment delivery process, integrating a range of technology components such as JBoss, WAS, Webseal, IIS, Windows, Datastage, and Mainframe.• Strong background in handling environment requests, prioritization, and allocation amidst multiple competing projects.• Skilled in the management of code deployment processes across different environments.• Ability to collaborate effectively with a variety of stakeholders, including project managers, technical developers, infrastructure engineers, and vendors.• Experience leading Scrum calls within Agile frameworks, preferably utilizing the Rally tool.Responsibilities:• Gain a thorough understanding of release management, change management, and infrastructure processes.• Familiarity with the application landscape of the group and ensuring appropriate setups across environments (DEV, QA, UAT, PROD).• Plan and reserve environments by monitoring various ongoing initiatives and understanding their requirements.• Develop plans for the establishment of new infrastructure or environments as necessitated.• Collaborate with different stakeholders to resolve environment dependencies.• Identify and address infrastructure gaps across different environments for the same solution and strategize to bridge these gaps.• Communicate with stakeholders during environment outages, assess the impact, and devise mitigation plans in collaboration with relevant parties to minimize disruption to project releases.

Aug 21, 2017
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companythatgamecompany logo
Full-time|$80K/yr - $130K/yr|Remote|Remote - US

Join the award-winning team at thatgamecompany, creators of beloved games like Journey, flOw, and Flower, as we expand our talented team for Sky: Children of the Light. We are looking for a versatile 3D Environment Artist who will collaborate with our Art and Design teams to craft immersive landscapes that not only captivate players but also enhance the storytelling of our game.As a 3D Environment Artist, you will work closely with the Creative Director, Art Leads, Visual Development Artists, and fellow Environment Artists. You will be responsible for creating stunning environments that tell the story of the world our players will explore. If you are passionate about creating engaging and beautiful environments, we encourage you to apply!Key Responsibilities:Create captivating landscapes using our proprietary terrain system.Design and set dress models to complement the narrative of the game.Collaborate with project leads, concept artists, and designers throughout the development process.Brainstorm innovative ideas and produce rapid prototypes during the concept phase.Assist the art team in creating high-quality 3D assets.Identify and resolve bugs to ensure a smooth experience for players.Essential Qualifications:Minimum of 3 years of experience in the gaming industry.Proficient in Autodesk Maya.Strong artistic sensibility with a keen eye for design, color, lighting, composition, and detail.Excellent communication skills, with the ability to accept and act on constructive feedback.Self-motivated team player who is eager to learn new skills and tools.Preferred Qualifications:Familiarity with our games and visual style.Ability to concept and visualize ideas effectively.A genuine passion for video games.Active player of Sky: Children of the Light.This position is fully remote for candidates located within the United States. We look forward to receiving your resume and portfolio for consideration.

Jan 16, 2026
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companySOSI1 logo
Full-time|On-site|Honolulu

Role overview The Virtual Environment Lead at SOSI1 plays a central role in shaping and deploying virtual environments from the Honolulu office. This position manages the full lifecycle of virtual environment projects, ensuring each solution supports operational goals and delivers measurable improvements. Collaboration sits at the core of this job. The Virtual Environment Lead works closely with teams throughout SOSI1, coordinating efforts to deliver virtual solutions that meet strict quality and efficiency standards. Attention to detail and a focus on results are essential in this leadership role. Key responsibilities Oversee the design, implementation, and rollout of virtual environments. Partner with cross-functional teams to align virtual solutions with organizational needs. Maintain high standards for quality and operational efficiency in every project. Location This position is based in Honolulu.

Apr 23, 2026
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company31st Union logo
Lead UI Artist

31st Union

Full-time|On-site|San Mateo, California, United States

Join the innovative team at 31st Union as a Lead UI Artist. In this pivotal role, you will lead the design and implementation of user interfaces for our cutting-edge projects, ensuring an exceptional user experience. You will collaborate closely with game designers, artists, and engineers to create visually stunning and functional UI components that enhance gameplay.

Mar 24, 2026
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companyNintendo of America logo
Contract|On-site|Austin, TX

Join Retro Studios as an Environment Art Review Artist on a contract basis in Austin, TX. This is an on-site position where you'll collaborate with a passionate team to enhance the visual quality of our projects.In this role, you will be responsible for reviewing and providing feedback on environment art assets, ensuring that they meet the high standards of quality and creativity that Retro Studios is known for. Your expertise will help shape the environments that players immerse themselves in.

Feb 20, 2026
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company2K logo
Full-time|On-site|Novato, California, United States

Join 2K as a Lead Technical Artist and play a pivotal role in shaping the visual experience of our games. You will lead a talented team, collaborating with artists and engineers to create stunning graphics and optimize performance. This is an exciting opportunity to innovate and push the boundaries of gaming art.

Mar 16, 2026
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company2K logo
Full-time|On-site|San Mateo, California, United States

As a Lead UI Artist at 2K, you will play a pivotal role in shaping the user interface and overall visual experience of our games. Collaborating closely with game designers, engineers, and artists, you will create stunning and intuitive UI elements that enhance gameplay and user interaction. Your artistic vision and leadership skills will guide a team of talented artists, ensuring that our products not only meet but exceed player expectations.Key Responsibilities:Design and implement innovative UI designs that align with the game’s aesthetic and engage players.Lead a team of UI artists, providing mentorship and guidance to foster creativity and growth.Collaborate with cross-functional teams to gather feedback and iterate on UI designs based on playtests and user research.Stay updated with industry trends and incorporate best practices into your design methodology.

Mar 24, 2026
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companyAbsurdventures logo
Lead Character Artist

Absurdventures

Full-time|$150K/yr - $185K/yr|On-site|Santa Monica

Summary Join our innovative team at absurdventures as a Lead Character Artist, where you will play a pivotal role in shaping the visual narrative of our games. You will lead the character art team, crafting detailed and vibrant character assets that resonate with players and elevate our storytelling through art.

Jan 7, 2026
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companyDomino's Pizza, Inc. logo
Full-time|On-site|Bloomington

Role Overview Domino's Pizza in Bloomington is hiring a Store Hiring and Training Lead. This person leads recruitment and coordinates training programs, helping build a team that delivers strong service and consistent quality. What You Will Do Manage hiring for store positions, from posting jobs to interviewing candidates Oversee onboarding for new team members Organize and deliver training sessions to support team performance Work closely with store leadership to address staffing needs About the Environment This store moves quickly and requires someone comfortable with shifting priorities and a steady workflow. The role is central to maintaining high standards in both service and product quality.

Apr 18, 2026

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