Qualifications
Essential Qualifications:Deep understanding of the rendering pipeline. Proficient in C++ with a focus on clean code practices. Hands-on experience with modern graphics APIs such as Direct3D 12 and Vulkan. Strong mathematical skills, particularly in linear algebra and vector math. A degree in Computer Science, Mathematics, or related field, or equivalent practical experience. Experience working with large codebases (2+ years). Strong problem-solving skills and self-motivation. Proficient in written and spoken English. Desirable Qualifications:Familiarity with modern GPU architectures. Experience using Unreal Engine. Experience in console development. Knowledge of real-time ray tracing techniques.
About the job
Sperasoft seeks a Rendering Developer to strengthen the visual quality of its games. This is a remote role based in Warsaw, Masovian Voivodeship, Poland. The position centers on building advanced graphics engine features for both PC and console titles. Regular collaboration with engineers, artists, game designers, and QA specialists is part of daily work.
Key responsibilities
- Design and develop graphics engine components for PC and console platforms.
- Implement and optimize rendering systems, addressing both high-level and low-level needs.
- Write clean, efficient, and maintainable C++ code.
- Contribute to technical decisions and influence the rendering architecture.
- Participate in all stages of game development, from prototyping through release.
- Mentor and support other engineers as needed.
About Sperasoft
Sperasoft is a forward-thinking video game development studio known for delivering high-quality gaming experiences. With a focus on innovation and collaboration, we create immersive worlds for players across various platforms. Our remote work culture promotes flexibility while fostering a strong sense of community among our team members.