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Material Artist - Join Our 2026 Talent Pool

Liquid DevelopmentRemote — Mexico City, Mexico City, Mexico
Remote Full-time

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Experience Level

Experience

Qualifications

What You’ll Bring:A robust portfolio showcasing recent work that highlights your artistic approach to material and surface creation across various styles and real-world textures (submissions are mandatory for consideration).3+ years of experience in video game production, including at least one published title.

About the job

At Liquid Development, we pride ourselves on being the largest outsourcing art studio in North America since our inception in 2000. Our vibrant and collaborative work environment fosters creativity among a diverse team of talented professionals, ensuring we remain at the forefront of content creation. Our contributions to AAA titles, including renowned franchises such as Halo, Mass Effect, Borderlands, and Call of Duty, underline our commitment to excellence in the gaming industry.

Explore our work on ArtStation:
https://www.artstation.com/liquiddevelopment

We are actively building our talent pool for exceptional 3D Material Artists for 2026! By submitting your application, you’re not applying for a specific role today; instead, you’re joining a curated network of creative professionals we may reach out to as new opportunities arise. This is a proactive step to align your skills with future projects, allowing us to keep you in mind for exciting collaborations.

As a 3D Material Artist, you will have a keen artistic eye and a passion for creating top-tier, game-ready materials. You will collaborate with our experienced team on long-term projects, working closely with Environment Art, Concept Art, and Engineering to develop materials that are visually striking and aligned with the project's artistic vision.

Your Responsibilities Will Include:

  • Designing and maintaining a diverse array of PBR materials and surface treatments that enhance the project's visual aesthetic.
  • Creating and managing Substance Designer graphs for tileable materials, trims, and intricate surface details.
  • Working in tandem with Environment Artists to ensure seamless material integration across in-game environments.
  • Assisting in the development and documentation of material workflows, standards, and libraries.
  • Identifying and resolving material-related issues during both production and post-production phases.

About Liquid Development

Liquid Development is a leader in outsourcing art services, renowned for fostering a dynamic and collaborative workplace where creativity thrives. Our team is dedicated to delivering high-quality content for some of the most successful video game franchises in the industry.

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