About the job
Pebble - Founding Game Designer
About Us
As second-time founders with backgrounds at Google and Synthesia, we are on a mission to create an innovative interface that bridges AI technology and childhood learning.
Our Challenge
Children aged 6 to 10 are spending excessive time on screens, largely engaging with passive or repetitive digital content. Parents seek safe, engaging, and educational experiences for their children. At Pebble, we aim to close the gap between children’s play instincts and parental expectations for their development.
Our Vision
We are developing the first generative learning world through our flagship product, Pebble. Inspired by The Diamond Age, our game offers a unique 2D exploration experience built in Godot 4. Players navigate a procedurally generated world alongside an AI companion, engaging in meaningful, open-ended conversations that foster learning and emotional connection.
Your role as a game designer will challenge traditional game design norms. Rather than constructing levels, you will create systems that ensure a coherent and engaging generative world, adapting content to each child's unique interests and developmental requirements in real-time.
Meet Our Founders
Guillaume (CPTO): Previously the first product hire at Synthesia, he played a pivotal role in scaling the company from $3M to $100M ARR. With over seven years at Google, he has firsthand insight into what captivates and educates children today.
Lio (CEO): A serial entrepreneur and founder of Neoplants, where he successfully raised over $25M.

