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Experience Level
Mid to Senior
Qualifications
Key Qualifications:Proficiency in Houdini for crowd simulation workflowsA keen artistic eye for creating photo-realistic effects across environments, characters, and magical elementsDemonstrated experience in high-level VFX projects with a strong portfolio to showcase
About the job
Join our innovative team at Outpost VFX as a Senior VFX Crowd Artist. We are on the lookout for a skilled and enthusiastic artist who can elevate the visual storytelling of film and television through the creation of lifelike and immersive crowd simulations. In this role, your expertise will be crucial in generating dynamic digital crowds, seamlessly integrating them into live-action footage, and ensuring that the visual effects consistently enhance the narrative and audience engagement.
About Outpost VFX
At Outpost VFX, we specialize in crafting breathtaking visual effects for both film and episodic content. Our unique approach to collaboration fuels the creativity of our projects. What Sets Outpost Apart?We prioritize our people, fostering a creative atmosphere where everyone feels appreciated and empowered to make a positive impact daily. As we grow rapidly, we remain focused on building strong relationships, supporting our team, and celebrating our successes together. We are continually seeking ways to enhance our practices for the benefit of our team, clients, and the industry. Benefits of Joining Us:Be part of a team where your contributions are valued—not just in producing high-quality films and episodic productions, but also in nurturing a positive culture within the VFX community.
Join our innovative team at Outpost VFX as a Senior VFX Crowd Artist. We are on the lookout for a skilled and enthusiastic artist who can elevate the visual storytelling of film and television through the creation of lifelike and immersive crowd simulations. In this role, your expertise will be crucial in generating dynamic digital crowds, seamlessly integrating them into live-action footage, and ensuring that the visual effects consistently enhance the narrative and audience engagement.
Contract|On-site|London, Greater London, United Kingdom
Framestore is thrilled to announce the Launchpad PRO: Crowd Technical Director (TD) traineeship, a fully paid 8-week program tailored for aspiring artists eager to delve into the realm of large-scale crowd simulation for high-end Film & Episodic Studio projects.This traineeship is available exclusively to individuals with the right to work in the UK, as we are unable to offer visa sponsorship.The RoleThroughout the program, participants will engage in:4 weeks of comprehensive classroom training, covering essential Crowd TD concepts, Houdini workflows, motion behaviors, and simulation fundamentals.4 weeks of hands-on experience with Framestore’s Crowd team, actively contributing to real internal briefs and pipeline tasks.Successful graduates of the program will be considered for a Junior Crowd TD position within our London Film division.What You’ll LearnUnder the mentorship of seasoned Crowd TDs, Supervisors, and Leads, trainees will gain insight into:Executing crowd simulations using Houdini.Creating and customizing Agent Definitions.Motion variation, locomotion cycles, and behavioral systems.Integrating crowds into the VFX pipeline (Animation, Rigging, Mocap, Lighting).Solving complex creative challenges in large-scale scenes.Navigating real-world shot workflows, troubleshooting, iteration, and delivery.Utilizing proprietary tools and crowd-specific production techniques.Understanding crowd dynamics within a globally recognized VFX pipeline.This program is designed to bridge the gap between academic theory and practical production requirements, equipping trainees for the demands of a Crowd TD role in feature films.
Outpost VFX is hiring a Senior Rigging Artist for a short-term contract in London. This position centers on building high-quality rigs for animated projects, ensuring characters move naturally and perform as intended. Role overview The Senior Rigging Artist collaborates with animators and modelers to design and implement rigs that support expressive character movement. The focus is on efficiency and effectiveness, helping the animation team achieve believable performances. What you will do Create detailed rigs for characters and assets in animated productions Work closely with animation and modeling teams to address project needs Ensure rigs are reliable and support a wide range of motion Requirements Experience in rigging for animation Strong collaboration skills with animators and modelers Ability to deliver high-quality work on a short-term contract
As a Senior Environment Artist at Outpost VFX, you will play a pivotal role in crafting immersive environments using Houdini. Collaborating closely with asset artists, you will design ultra-realistic sets for film and television productions. This position also offers you the chance to engage with various departments, including Look Development and Lighting, allowing you to expand your skills and expertise as a generalist in the VFX industry!
Contract|On-site|London, Greater London, United Kingdom
Note: This position is set to commence in February 2026.The award-winning Film & Episodic Studio at Framestore has collaborated with some of the most influential filmmakers in the industry. We partner with directors and producers throughout the entire filmmaking process to design, plan, and create stunning visuals, always striving for innovative solutions that elevate our storytelling and set new benchmarks in visual effects.At Framestore, we blend artistic talent with cutting-edge technology to breathe life into every project we undertake. With creativity as our driving force and a vision for the future, we are committed to pushing the boundaries of what is achievable in visual storytelling.Your RoleAs a Crowd Technical Director at Framestore, you will bring expansive scenes to life by simulating and animating a multitude of characters for high-end visual effects films. Collaborating closely with our Supervisors and department Leads, you will shape the dynamic movements and behaviors of digital crowds that populate our most ambitious projects.You will employ both proprietary and widely-used software to produce visually captivating simulations, ensuring a harmonious blend of realism and artistry. Teamwork is essential in this role, as you will engage with departments such as Modelling, Rigging, Animation, Motion Capture, and Lighting to achieve flawless crowd integration into the final visuals.This role presents an exciting opportunity for individuals who excel in creative problem-solving and technical innovation, as you will play a key part in developing new tools and methodologies that push the limits of visual effects.You will also:Create and execute crowd simulations as directed by the CG or VFX Supervisor.Develop locomotion and motion behaviors to deliver diverse and realistic performances.Assist in the development of advanced crowd tools and workflows.Maintain effective communication with Production and Leads to ensure deadlines and quality benchmarks are met.
Join Outpost VFX as a Senior Compositor, where you will skillfully blend live action and computer-generated elements into breathtaking visual effects shots. Your expertise will help realize the creative vision outlined by clients and guided by the Visual Effects Supervisor. You will ensure that the aesthetic quality and technical precision of every final image meets the highest standards before delivery.
Join us as an FX Artist and be at the forefront of creating breathtaking visual effects that bring cinematic visions to life. You will craft stunning elements such as fire, fluid dynamics, atmospheric effects, and explosive scenes set in hyper-realistic environments for a variety of thrilling projects. A significant aspect of this role involves the creation of tools and mentoring junior artists to foster their development, which is an invaluable opportunity for collaborative growth!
Contract|On-site|London, Greater London, United Kingdom
Join the multi-Oscar-winning creative Film & Episodic Studio at Framestore, where we collaborate with some of the most celebrated storytellers in the film industry. Our team works closely with directors and producers throughout the filmmaking process to design, plan, and create stunning visuals. We pride ourselves on delivering innovative creative solutions that elevate storytelling and set new benchmarks for visual effects in cinema.At Framestore, we blend talent with technology to breathe life into every project we undertake. Driven by creativity and inspired by the future, we strive to redefine the boundaries of what's possible.About the RoleWe are seeking a visually imaginative artist who thrives on tackling intricate visual challenges. As part of our Visual Development team, you will serve as a vital link between initial concept designs and the final VFX execution. Utilizing a combination of traditional methodologies, compositing expertise, and cutting-edge generative tools, you will establish visual standards and address creative challenges across various elements, including characters, environments, and complex effects.Your ResponsibilitiesProduce high-quality visual development imagery across a spectrum of styles, from hyper-realistic to highly stylized.Incorporate generative tools like ComfyUI into your workflow to swiftly explore and iterate on visual concepts.Leverage advanced Nuke compositing skills to generate dynamic concepts that align with our final VFX pipeline.Experiment with innovative technologies, such as Gaussian Splatting, to ensure our creative output remains at the forefront of the industry.Collaborate with supervisors and department heads to facilitate a seamless transition into 2D/3D production.Clearly articulate your creative process, simplifying complex technical workflows for artists and stakeholders alike.Encourage a culture of continuous learning and knowledge sharing.
Join our talented team as a Digital Matte Painting (DMP) Artist, where you will play a pivotal role in crafting breathtakingly realistic matte paintings for our exceptional visuals. Utilizing cutting-edge 2D and 2.5D techniques, you will bring to life ultra-realistic digital environments that enhance our world-class film and episodic projects.Your artistic flair and understanding of color and composition will be key in your ability to produce stunning visuals in an efficient and organized manner. A solid grasp of Nuke compositing workflows is essential, as is experience with Shotgun (Shotgrid) in a production setting.Collaboration is crucial in this role. You will work closely with other members of our dedicated 2D Department and various disciplines at Outpost, making strong communication skills and effective time management vital.
Contract|On-site|London, Greater London, United Kingdom
Framestore is known for its award-winning work in film and episodic content, partnering with directors and producers to create memorable visual effects. The studio brings together artistic vision and advanced technology, aiming to push the limits of visual storytelling. Role overview The Senior Visual Development Artist will join the Visual Development team in London. This position combines creative leadership with hands-on artistry, shaping the look and feel of major projects. The role involves guiding technical innovation, mentoring peers, and addressing complex visual challenges across a range of styles. What you will do Lead the creation of visual development imagery, setting quality standards across both hyper-realistic and stylized work. Champion the use of generative tools such as ComfyUI, defining best practices for their integration into production workflows. Apply advanced Nuke compositing skills to develop concepts that inform the VFX pipeline. Encourage the adoption of new technologies, including Gaussian Splatting, to keep Framestore at the forefront of the industry. Work closely with supervisors and the Head of Department to shape the direction of Visual Development and ensure smooth transitions into 2D and 3D production. Communicate complex creative and technical ideas clearly to artists, directors, producers, and other senior stakeholders. Support a positive team culture through mentorship, sharing knowledge, and raising craft standards within the department.
Contract|On-site|London, Greater London, United Kingdom
Framestore, a multi-Oscar-winning creative Film & Episodic Studio in London, partners with leading filmmakers to design, plan, and produce visual effects for major films and episodic projects. The studio’s teams blend technical expertise and creativity to deliver visuals recognized across the industry. Role overview The Crowd Technical Director plays a key role in bringing large-scale scenes to life by simulating and animating digital crowds for high-profile visual effects films. Working closely with Supervisors and department Leads, this position shapes the movement and behavior of digital characters, ensuring they integrate seamlessly into complex environments. Key responsibilities Create and execute crowd simulations as directed by the CG or VFX Supervisor. Develop locomotion and motion behaviors for both realistic and stylized performances. Contribute to the development of new crowd tools and workflows. Maintain clear communication with Production and Leads to meet project deadlines and uphold quality standards. Collaboration This role involves close collaboration with Modelling, Rigging, Animation, Motion Capture, and Lighting teams. Both proprietary and commercial software are used to produce simulations that balance realism with artistic direction. The Crowd Technical Director will also have opportunities to help shape new tools and techniques for crowd work. Location This position is based in London, Greater London, United Kingdom.
Join our talented team at Outpost VFX as a CG Generalist / Assets Artist where you will play a pivotal role in creating stunning visual effects for high-profile projects. Your expertise in 3D modeling, texturing, and shading will contribute to our commitment to delivering exceptional quality.
Role overview Outpost VFX seeks a 2D Supervisor in London to guide a talented team creating visual effects for film and television. This position requires extensive experience in 2D animation and compositing, along with a keen sense for detail and artistic quality. What you will do Lead and mentor artists throughout each stage of 2D visual effects production Set the artistic direction and uphold high standards for project quality Work closely with directors and producers to ensure visual effects support the story Review and approve final work to meet creative goals and engage audiences Location This role is based in London.
Full-time|On-site|London, Greater London, United Kingdom
Senior UI Artist | Art | London | PermanentJoin Hutch, a leading mobile games developer and publisher with studios located in the heart of London, Dundee, and Canada. Our mission is to cultivate the most diverse and engaged automotive gaming community on mobile platforms. With over 300 million players enjoying our games, we have exciting new titles in the pipeline.At Hutch, we prioritize our team members. Here, you can create groundbreaking games while maintaining a healthy work-life balance. We are committed to ensuring that our employees are both happy and healthy, fostering an environment where creativity thrives.Our teams are small, agile, and empowered, granting you the independence to tackle both creative and technical challenges collaboratively. We believe in nurturing our people, maintaining transparency, embracing a test-learn-repeat philosophy, and placing community at the center of our mission. You will have the freedom to concentrate on what truly enhances the experience for our players.Are you ready to be driven by our players? Join us on this exciting journey!Role OverviewHutch is on the lookout for a Senior UI Artist to bring visually stunning free-to-play gaming experiences to life. You will play a pivotal role in shaping player interactions with our games. With a strong foundation in UI Art and Design, you will craft sleek, stylish user interfaces that captivate our audience. Collaboration is key, as you will work closely with various teams to translate requirements into beautiful, intuitive user experiences.Key ResponsibilitiesWork alongside Designers and the Product Owner to create exceptional UI designs, pitching innovative ideas and contributing to the creative direction.Collaborate with the Product Owner and Art Director to establish a cohesive UI art style.Produce high-quality UI artwork and associated assets that align with the premium visual standards of our games.Design UI wireframe prototypes that effectively communicate user flows.Partner with client engineers to implement seamless, bug-free UI within Unity.Develop elegant UI/UX layouts in conjunction with the design team, including wireframes and user flows.Participate actively in design meetings and team presentations.Contribute to project planning and scheduling.Mentor fellow UI Artists to elevate the quality of UI Art across the studio.Proactively guide and influence project-level UI/UX design decisions in close collaboration with key stakeholders.QualificationsDemonstrated UI Art experience within the gaming industry, with at least one shipped title featured in your portfolio.A portfolio showcasing high-quality visual art and design pieces.Exceptional skills in logo and iconography design.Familiarity with the design workflow, from initial concepts to wireframes and functioning prototypes.Ability to illustrate a passion for user-centered design.Strong communication and collaboration skills.
Contract|On-site|London, Greater London, United Kingdom
Framestore is seeking talented and experienced Paint and Roto Artists to collaborate closely with our Compositors in the creation of stunning visual effects for film. The role involves integrating various elements of imagery, including CG and live action, to produce seamless visual effects shots. You will be tasked with creating precise mattes for CG hold-outs and employing a range of techniques and software to effectively remove unwanted items such as wires, rigs, and tracking markers. Key Responsibilities:Developing roto mattes that Compositors will utilize, with a thorough understanding of their application.Utilizing patches along with frame-by-frame painting techniques to eliminate rigs and tracking markers.Performing de-graining and re-graining of paint work before finalizing it for production.Understanding 3D tracking to create accurate 1, 2, and 4 point tracks.Producing foreground mattes for Animators to use within Maya.Navigating Linux systems to manage and create shot directories efficiently.Reconstructing and creating visuals that do not exist in reality.Employing expressions within Nuke to enhance paint work.Having a solid understanding of the 3D environment in Nuke, including the use of geo data for projecting clean plates and utilizing UV projections.Providing accurate estimates for the duration required to complete paint and roto shots.Engaging in the learning and development of specific Framestore tools and workflows.Executing basic composite tasks in Nuke, demonstrating skills in keying, grading, re-timing, and screen insertion.Exhibiting a strong willingness to learn new techniques and software, while also sharing knowledge with fellow artists in the department.
Role overview Playtech is looking for a Game Artist to join the team in London. This role centers on designing and developing visual elements for games enjoyed by players around the world. What you will do Work closely with game designers and developers to produce artwork, animations, and user interfaces Create visuals that help shape engaging and immersive gaming experiences Ensure each game looks polished and feels cohesive from concept to completion What you bring Strong artistic skills with a focus on digital art and animation Ability to collaborate with multidisciplinary teams Passion for creating games that captivate players
Join Oliver as a Lead Principal CGI Artist specializing in still images, where your artistic vision and expertise will shape stunning visuals that captivate audiences. As a key member of our creative team, you will drive innovative CGI projects from concept to completion, collaborating closely with designers and producers to deliver exceptional results.
Full-time|Remote|Remote — London, England, United Kingdom
At Shinesty, we believe that life is too short to take seriously. Our goal is to bring joy and laughter to our customers, prioritizing fun over everything else. While we may not always earn our mothers’ approval, the countless individuals we’ve amused over the years surely appreciate our mission.We are on the lookout for a Senior Production Artist who excels not just in creating stunning graphic designs, but also in capturing attention, narrating compelling stories, and ensuring our brand leaves a memorable impression on potential buyers. This pivotal role influences how Shinesty presents itself visually and audibly.This is not a conventional “just execute designs” position. As a Senior Production Artist, you will be tasked with transforming creative direction into refined, brand-aligned assets at scale, whilst also guiding and mentoring fellow designers and production artists to achieve similar excellence.
Full-time|On-site|London, Greater London, United Kingdom
Expression of Interest: Digital Matte Painter Please note: Applicants must be based in the UK. Framestore cannot consider overseas applications for these upcoming roles starting from January 6th. Role Overview Digital Matte Painters at Framestore help build photorealistic environments, elements, and textures for film and TV. These assets may blend into live-action footage or serve as standalone DMP plates. Some projects involve mapping matte paintings onto 3D objects, so flexibility with both 2D and 3D workflows is important. Strong understanding of real-world materials and lighting is essential. Collaboration with Modelling and Shading teams is frequent, so familiarity with their processes is helpful. Main Responsibilities Create photorealistic digital matte paintings for a variety of shots and sequences. Work with supervisors to develop the visual style for assigned shots. Coordinate with production to clarify timelines and technical needs. Collaborate with Shader Developers, Lighting TDs, and Compositors to deliver high-quality work. Follow direction from the VFX Supervisor to ensure designs meet project requirements. Source and develop your own photographic reference materials as needed. Keep to schedules and deadlines while maintaining quality. Communicate progress and delivery estimates to Production and Leads. Share new techniques, references, and creative ideas with the team. Stay current with new tools, software, and technology relevant to digital matte painting.
Elevate Your Career with Zynga!At Zynga, we unite people through the joy of play. As a prominent player in the interactive entertainment industry and a proud subsidiary of Take-Two Interactive, our games have been downloaded over 6 billion times, connecting players in more than 175 countries through engaging gameplay, strategic challenges, and a spirit of friendly competition.Our diverse portfolio includes thrilling casino experiences, epic strategy games, captivating puzzles, and social word games. Popular titles include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™, among others!Founded in 2007 and headquartered in California, our talented teams across North America, Europe, and Asia collaborate to create unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is the place where fun meets innovation—and where you can advance your career.Join us and be part of the play!As a Marketing Artist on our user acquisition-focused creative team, you will play a pivotal role in promoting Zynga’s mobile games. Collaborating closely with our marketing creative team, you'll produce visual communications that highlight the exciting features of upcoming games as well as live features and events for current titles. This role demands an ability to execute quickly and efficiently across a wide range of tasks within our game portfolio, including creating promotional images and motion graphics, and assisting in editing 2D animations.You will be an integral, hands-on contributor in the overall design pipeline, working with stakeholders to create compelling content that engages audiences worldwide to install and enjoy our mobile games.
Join our innovative team at Outpost VFX as a Senior VFX Crowd Artist. We are on the lookout for a skilled and enthusiastic artist who can elevate the visual storytelling of film and television through the creation of lifelike and immersive crowd simulations. In this role, your expertise will be crucial in generating dynamic digital crowds, seamlessly integrating them into live-action footage, and ensuring that the visual effects consistently enhance the narrative and audience engagement.
Contract|On-site|London, Greater London, United Kingdom
Framestore is thrilled to announce the Launchpad PRO: Crowd Technical Director (TD) traineeship, a fully paid 8-week program tailored for aspiring artists eager to delve into the realm of large-scale crowd simulation for high-end Film & Episodic Studio projects.This traineeship is available exclusively to individuals with the right to work in the UK, as we are unable to offer visa sponsorship.The RoleThroughout the program, participants will engage in:4 weeks of comprehensive classroom training, covering essential Crowd TD concepts, Houdini workflows, motion behaviors, and simulation fundamentals.4 weeks of hands-on experience with Framestore’s Crowd team, actively contributing to real internal briefs and pipeline tasks.Successful graduates of the program will be considered for a Junior Crowd TD position within our London Film division.What You’ll LearnUnder the mentorship of seasoned Crowd TDs, Supervisors, and Leads, trainees will gain insight into:Executing crowd simulations using Houdini.Creating and customizing Agent Definitions.Motion variation, locomotion cycles, and behavioral systems.Integrating crowds into the VFX pipeline (Animation, Rigging, Mocap, Lighting).Solving complex creative challenges in large-scale scenes.Navigating real-world shot workflows, troubleshooting, iteration, and delivery.Utilizing proprietary tools and crowd-specific production techniques.Understanding crowd dynamics within a globally recognized VFX pipeline.This program is designed to bridge the gap between academic theory and practical production requirements, equipping trainees for the demands of a Crowd TD role in feature films.
Outpost VFX is hiring a Senior Rigging Artist for a short-term contract in London. This position centers on building high-quality rigs for animated projects, ensuring characters move naturally and perform as intended. Role overview The Senior Rigging Artist collaborates with animators and modelers to design and implement rigs that support expressive character movement. The focus is on efficiency and effectiveness, helping the animation team achieve believable performances. What you will do Create detailed rigs for characters and assets in animated productions Work closely with animation and modeling teams to address project needs Ensure rigs are reliable and support a wide range of motion Requirements Experience in rigging for animation Strong collaboration skills with animators and modelers Ability to deliver high-quality work on a short-term contract
As a Senior Environment Artist at Outpost VFX, you will play a pivotal role in crafting immersive environments using Houdini. Collaborating closely with asset artists, you will design ultra-realistic sets for film and television productions. This position also offers you the chance to engage with various departments, including Look Development and Lighting, allowing you to expand your skills and expertise as a generalist in the VFX industry!
Contract|On-site|London, Greater London, United Kingdom
Note: This position is set to commence in February 2026.The award-winning Film & Episodic Studio at Framestore has collaborated with some of the most influential filmmakers in the industry. We partner with directors and producers throughout the entire filmmaking process to design, plan, and create stunning visuals, always striving for innovative solutions that elevate our storytelling and set new benchmarks in visual effects.At Framestore, we blend artistic talent with cutting-edge technology to breathe life into every project we undertake. With creativity as our driving force and a vision for the future, we are committed to pushing the boundaries of what is achievable in visual storytelling.Your RoleAs a Crowd Technical Director at Framestore, you will bring expansive scenes to life by simulating and animating a multitude of characters for high-end visual effects films. Collaborating closely with our Supervisors and department Leads, you will shape the dynamic movements and behaviors of digital crowds that populate our most ambitious projects.You will employ both proprietary and widely-used software to produce visually captivating simulations, ensuring a harmonious blend of realism and artistry. Teamwork is essential in this role, as you will engage with departments such as Modelling, Rigging, Animation, Motion Capture, and Lighting to achieve flawless crowd integration into the final visuals.This role presents an exciting opportunity for individuals who excel in creative problem-solving and technical innovation, as you will play a key part in developing new tools and methodologies that push the limits of visual effects.You will also:Create and execute crowd simulations as directed by the CG or VFX Supervisor.Develop locomotion and motion behaviors to deliver diverse and realistic performances.Assist in the development of advanced crowd tools and workflows.Maintain effective communication with Production and Leads to ensure deadlines and quality benchmarks are met.
Join Outpost VFX as a Senior Compositor, where you will skillfully blend live action and computer-generated elements into breathtaking visual effects shots. Your expertise will help realize the creative vision outlined by clients and guided by the Visual Effects Supervisor. You will ensure that the aesthetic quality and technical precision of every final image meets the highest standards before delivery.
Join us as an FX Artist and be at the forefront of creating breathtaking visual effects that bring cinematic visions to life. You will craft stunning elements such as fire, fluid dynamics, atmospheric effects, and explosive scenes set in hyper-realistic environments for a variety of thrilling projects. A significant aspect of this role involves the creation of tools and mentoring junior artists to foster their development, which is an invaluable opportunity for collaborative growth!
Contract|On-site|London, Greater London, United Kingdom
Join the multi-Oscar-winning creative Film & Episodic Studio at Framestore, where we collaborate with some of the most celebrated storytellers in the film industry. Our team works closely with directors and producers throughout the filmmaking process to design, plan, and create stunning visuals. We pride ourselves on delivering innovative creative solutions that elevate storytelling and set new benchmarks for visual effects in cinema.At Framestore, we blend talent with technology to breathe life into every project we undertake. Driven by creativity and inspired by the future, we strive to redefine the boundaries of what's possible.About the RoleWe are seeking a visually imaginative artist who thrives on tackling intricate visual challenges. As part of our Visual Development team, you will serve as a vital link between initial concept designs and the final VFX execution. Utilizing a combination of traditional methodologies, compositing expertise, and cutting-edge generative tools, you will establish visual standards and address creative challenges across various elements, including characters, environments, and complex effects.Your ResponsibilitiesProduce high-quality visual development imagery across a spectrum of styles, from hyper-realistic to highly stylized.Incorporate generative tools like ComfyUI into your workflow to swiftly explore and iterate on visual concepts.Leverage advanced Nuke compositing skills to generate dynamic concepts that align with our final VFX pipeline.Experiment with innovative technologies, such as Gaussian Splatting, to ensure our creative output remains at the forefront of the industry.Collaborate with supervisors and department heads to facilitate a seamless transition into 2D/3D production.Clearly articulate your creative process, simplifying complex technical workflows for artists and stakeholders alike.Encourage a culture of continuous learning and knowledge sharing.
Join our talented team as a Digital Matte Painting (DMP) Artist, where you will play a pivotal role in crafting breathtakingly realistic matte paintings for our exceptional visuals. Utilizing cutting-edge 2D and 2.5D techniques, you will bring to life ultra-realistic digital environments that enhance our world-class film and episodic projects.Your artistic flair and understanding of color and composition will be key in your ability to produce stunning visuals in an efficient and organized manner. A solid grasp of Nuke compositing workflows is essential, as is experience with Shotgun (Shotgrid) in a production setting.Collaboration is crucial in this role. You will work closely with other members of our dedicated 2D Department and various disciplines at Outpost, making strong communication skills and effective time management vital.
Contract|On-site|London, Greater London, United Kingdom
Framestore is known for its award-winning work in film and episodic content, partnering with directors and producers to create memorable visual effects. The studio brings together artistic vision and advanced technology, aiming to push the limits of visual storytelling. Role overview The Senior Visual Development Artist will join the Visual Development team in London. This position combines creative leadership with hands-on artistry, shaping the look and feel of major projects. The role involves guiding technical innovation, mentoring peers, and addressing complex visual challenges across a range of styles. What you will do Lead the creation of visual development imagery, setting quality standards across both hyper-realistic and stylized work. Champion the use of generative tools such as ComfyUI, defining best practices for their integration into production workflows. Apply advanced Nuke compositing skills to develop concepts that inform the VFX pipeline. Encourage the adoption of new technologies, including Gaussian Splatting, to keep Framestore at the forefront of the industry. Work closely with supervisors and the Head of Department to shape the direction of Visual Development and ensure smooth transitions into 2D and 3D production. Communicate complex creative and technical ideas clearly to artists, directors, producers, and other senior stakeholders. Support a positive team culture through mentorship, sharing knowledge, and raising craft standards within the department.
Contract|On-site|London, Greater London, United Kingdom
Framestore, a multi-Oscar-winning creative Film & Episodic Studio in London, partners with leading filmmakers to design, plan, and produce visual effects for major films and episodic projects. The studio’s teams blend technical expertise and creativity to deliver visuals recognized across the industry. Role overview The Crowd Technical Director plays a key role in bringing large-scale scenes to life by simulating and animating digital crowds for high-profile visual effects films. Working closely with Supervisors and department Leads, this position shapes the movement and behavior of digital characters, ensuring they integrate seamlessly into complex environments. Key responsibilities Create and execute crowd simulations as directed by the CG or VFX Supervisor. Develop locomotion and motion behaviors for both realistic and stylized performances. Contribute to the development of new crowd tools and workflows. Maintain clear communication with Production and Leads to meet project deadlines and uphold quality standards. Collaboration This role involves close collaboration with Modelling, Rigging, Animation, Motion Capture, and Lighting teams. Both proprietary and commercial software are used to produce simulations that balance realism with artistic direction. The Crowd Technical Director will also have opportunities to help shape new tools and techniques for crowd work. Location This position is based in London, Greater London, United Kingdom.
Join our talented team at Outpost VFX as a CG Generalist / Assets Artist where you will play a pivotal role in creating stunning visual effects for high-profile projects. Your expertise in 3D modeling, texturing, and shading will contribute to our commitment to delivering exceptional quality.
Role overview Outpost VFX seeks a 2D Supervisor in London to guide a talented team creating visual effects for film and television. This position requires extensive experience in 2D animation and compositing, along with a keen sense for detail and artistic quality. What you will do Lead and mentor artists throughout each stage of 2D visual effects production Set the artistic direction and uphold high standards for project quality Work closely with directors and producers to ensure visual effects support the story Review and approve final work to meet creative goals and engage audiences Location This role is based in London.
Full-time|On-site|London, Greater London, United Kingdom
Senior UI Artist | Art | London | PermanentJoin Hutch, a leading mobile games developer and publisher with studios located in the heart of London, Dundee, and Canada. Our mission is to cultivate the most diverse and engaged automotive gaming community on mobile platforms. With over 300 million players enjoying our games, we have exciting new titles in the pipeline.At Hutch, we prioritize our team members. Here, you can create groundbreaking games while maintaining a healthy work-life balance. We are committed to ensuring that our employees are both happy and healthy, fostering an environment where creativity thrives.Our teams are small, agile, and empowered, granting you the independence to tackle both creative and technical challenges collaboratively. We believe in nurturing our people, maintaining transparency, embracing a test-learn-repeat philosophy, and placing community at the center of our mission. You will have the freedom to concentrate on what truly enhances the experience for our players.Are you ready to be driven by our players? Join us on this exciting journey!Role OverviewHutch is on the lookout for a Senior UI Artist to bring visually stunning free-to-play gaming experiences to life. You will play a pivotal role in shaping player interactions with our games. With a strong foundation in UI Art and Design, you will craft sleek, stylish user interfaces that captivate our audience. Collaboration is key, as you will work closely with various teams to translate requirements into beautiful, intuitive user experiences.Key ResponsibilitiesWork alongside Designers and the Product Owner to create exceptional UI designs, pitching innovative ideas and contributing to the creative direction.Collaborate with the Product Owner and Art Director to establish a cohesive UI art style.Produce high-quality UI artwork and associated assets that align with the premium visual standards of our games.Design UI wireframe prototypes that effectively communicate user flows.Partner with client engineers to implement seamless, bug-free UI within Unity.Develop elegant UI/UX layouts in conjunction with the design team, including wireframes and user flows.Participate actively in design meetings and team presentations.Contribute to project planning and scheduling.Mentor fellow UI Artists to elevate the quality of UI Art across the studio.Proactively guide and influence project-level UI/UX design decisions in close collaboration with key stakeholders.QualificationsDemonstrated UI Art experience within the gaming industry, with at least one shipped title featured in your portfolio.A portfolio showcasing high-quality visual art and design pieces.Exceptional skills in logo and iconography design.Familiarity with the design workflow, from initial concepts to wireframes and functioning prototypes.Ability to illustrate a passion for user-centered design.Strong communication and collaboration skills.
Contract|On-site|London, Greater London, United Kingdom
Framestore is seeking talented and experienced Paint and Roto Artists to collaborate closely with our Compositors in the creation of stunning visual effects for film. The role involves integrating various elements of imagery, including CG and live action, to produce seamless visual effects shots. You will be tasked with creating precise mattes for CG hold-outs and employing a range of techniques and software to effectively remove unwanted items such as wires, rigs, and tracking markers. Key Responsibilities:Developing roto mattes that Compositors will utilize, with a thorough understanding of their application.Utilizing patches along with frame-by-frame painting techniques to eliminate rigs and tracking markers.Performing de-graining and re-graining of paint work before finalizing it for production.Understanding 3D tracking to create accurate 1, 2, and 4 point tracks.Producing foreground mattes for Animators to use within Maya.Navigating Linux systems to manage and create shot directories efficiently.Reconstructing and creating visuals that do not exist in reality.Employing expressions within Nuke to enhance paint work.Having a solid understanding of the 3D environment in Nuke, including the use of geo data for projecting clean plates and utilizing UV projections.Providing accurate estimates for the duration required to complete paint and roto shots.Engaging in the learning and development of specific Framestore tools and workflows.Executing basic composite tasks in Nuke, demonstrating skills in keying, grading, re-timing, and screen insertion.Exhibiting a strong willingness to learn new techniques and software, while also sharing knowledge with fellow artists in the department.
Role overview Playtech is looking for a Game Artist to join the team in London. This role centers on designing and developing visual elements for games enjoyed by players around the world. What you will do Work closely with game designers and developers to produce artwork, animations, and user interfaces Create visuals that help shape engaging and immersive gaming experiences Ensure each game looks polished and feels cohesive from concept to completion What you bring Strong artistic skills with a focus on digital art and animation Ability to collaborate with multidisciplinary teams Passion for creating games that captivate players
Join Oliver as a Lead Principal CGI Artist specializing in still images, where your artistic vision and expertise will shape stunning visuals that captivate audiences. As a key member of our creative team, you will drive innovative CGI projects from concept to completion, collaborating closely with designers and producers to deliver exceptional results.
Full-time|Remote|Remote — London, England, United Kingdom
At Shinesty, we believe that life is too short to take seriously. Our goal is to bring joy and laughter to our customers, prioritizing fun over everything else. While we may not always earn our mothers’ approval, the countless individuals we’ve amused over the years surely appreciate our mission.We are on the lookout for a Senior Production Artist who excels not just in creating stunning graphic designs, but also in capturing attention, narrating compelling stories, and ensuring our brand leaves a memorable impression on potential buyers. This pivotal role influences how Shinesty presents itself visually and audibly.This is not a conventional “just execute designs” position. As a Senior Production Artist, you will be tasked with transforming creative direction into refined, brand-aligned assets at scale, whilst also guiding and mentoring fellow designers and production artists to achieve similar excellence.
Full-time|On-site|London, Greater London, United Kingdom
Expression of Interest: Digital Matte Painter Please note: Applicants must be based in the UK. Framestore cannot consider overseas applications for these upcoming roles starting from January 6th. Role Overview Digital Matte Painters at Framestore help build photorealistic environments, elements, and textures for film and TV. These assets may blend into live-action footage or serve as standalone DMP plates. Some projects involve mapping matte paintings onto 3D objects, so flexibility with both 2D and 3D workflows is important. Strong understanding of real-world materials and lighting is essential. Collaboration with Modelling and Shading teams is frequent, so familiarity with their processes is helpful. Main Responsibilities Create photorealistic digital matte paintings for a variety of shots and sequences. Work with supervisors to develop the visual style for assigned shots. Coordinate with production to clarify timelines and technical needs. Collaborate with Shader Developers, Lighting TDs, and Compositors to deliver high-quality work. Follow direction from the VFX Supervisor to ensure designs meet project requirements. Source and develop your own photographic reference materials as needed. Keep to schedules and deadlines while maintaining quality. Communicate progress and delivery estimates to Production and Leads. Share new techniques, references, and creative ideas with the team. Stay current with new tools, software, and technology relevant to digital matte painting.
Elevate Your Career with Zynga!At Zynga, we unite people through the joy of play. As a prominent player in the interactive entertainment industry and a proud subsidiary of Take-Two Interactive, our games have been downloaded over 6 billion times, connecting players in more than 175 countries through engaging gameplay, strategic challenges, and a spirit of friendly competition.Our diverse portfolio includes thrilling casino experiences, epic strategy games, captivating puzzles, and social word games. Popular titles include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™, among others!Founded in 2007 and headquartered in California, our talented teams across North America, Europe, and Asia collaborate to create unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is the place where fun meets innovation—and where you can advance your career.Join us and be part of the play!As a Marketing Artist on our user acquisition-focused creative team, you will play a pivotal role in promoting Zynga’s mobile games. Collaborating closely with our marketing creative team, you'll produce visual communications that highlight the exciting features of upcoming games as well as live features and events for current titles. This role demands an ability to execute quickly and efficiently across a wide range of tasks within our game portfolio, including creating promotional images and motion graphics, and assisting in editing 2D animations.You will be an integral, hands-on contributor in the overall design pipeline, working with stakeholders to create compelling content that engages audiences worldwide to install and enjoy our mobile games.
Mar 27, 2026
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