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Contract Environment Artist at Nintendo | Redmond, WA

On-site Contract $31K/yr - $47K/yr

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Experience Level

Experience

Qualifications

DESCRIPTION OF DUTIES Collaborate in the creation of 3D content that aligns with project direction and quality standards. Contribute to the development of illustrations, 3D models, and textures for characters, environments, and objects. Assist in the animation of 3D and 2D assets as assigned. Utilize and maintain proficiency in required commercial and Nintendo proprietary art production tools. Implement gameplay features that align with overall game design objectives. Apply professional expertise to review, analyze, and test in-progress products as a vital member of the production team, ensuring the delivery of Nintendo's esteemed quality standards and timelines. SUMMARY OF REQUIREMENTS A minimum of 1 year of professional experience with at least one shipped title. Demonstrated artistic and technical competencies in fundamental 3D and/or 2D art production. Proficient understanding of game design principles and artistic workflows. Ability to work collaboratively in a team-oriented environment.

About the job

 

Nintendo Software Technology Corporation
 
Nintendo Software Technology Corporation, situated in Redmond, Washington, operates as a wholly owned subsidiary of Nintendo Co., Ltd., the world's leading manufacturer and marketer of video games, headquartered in Kyoto, Japan. Our mission is to design, develop, and deliver top-tier video games by leveraging cutting-edge technology and innovative practices to continuously enhance the quality of our products. Every team member at Nintendo Software Technology is an integral part of our collaborative effort to create exceptional gaming experiences.

Nintendo is an equal opportunity employer committed to fostering a welcoming and inclusive workplace that respects and values diversity. We strive to serve our team members, our products, the varied consumers we cater to, and the communities we belong to, guided by kindness, empathy, and mutual respect.

Nintendo Software Technology is a closely-knit game development studio located in Redmond, WA. As part of the Nintendo family, we are deeply passionate about crafting games that surprise and delight our players. We are on the lookout for exceptional artists to bolster our Art Department.

If you possess proven expertise in Zbrush and Substance Designer, along with a fervent passion for stylized modeling and texturing for both hard surface and organic subjects, we would love to see your portfolio!

About Nintendo of America

Nintendo Software Technology Corporation is a premier game development studio dedicated to creating exceptional video game experiences as part of the globally recognized Nintendo brand.

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