About the job
Larian Studios, the team behind Baldur’s Gate 3 and Divinity: Original Sin 2, continues to develop new role-playing games that build on its reputation for memorable adventures.
Role overview
The Combat Designer position in Warsaw focuses on shaping gameplay and refining combat systems for upcoming projects. This role plays a part in defining how encounters feel and how battles are balanced, supporting the studio’s dedication to high-quality RPG experiences.
What you will do
- Contribute to the design and tuning of combat mechanics
- Help ensure gameplay feels engaging and balanced
- Work closely with the team to support the vision of new titles
Location
This role is based in Warsaw.

